Eternal AU 2x - Pre-Server
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 4
- Rank
- #7,469 top 34% · #148 in OC
- Rank · 7d ago
- #8,258 ▲789 places up
- Last wipe
- 6d ago biweekly schedule
- Next wipe
- 7d 1h Thu 22 Oct, 06:56 UTC
- Group limit
- 12 max players per team
- Gather rate
- 2x read from the name
- Score
- 15 player hours, last seven days
- Map
- – Custom Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 67% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 2.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 7d 1hThu 22 Oct, 06:56 UTC
- 21d 13hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 19 Nov, 06:56 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:56 UTC6d ago | 4 | – | running | 0 |
| Mon 5 Oct, 09:12 UTC9d ago | 1 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 38 on average | 0/50 | ▼−1 | |
| 2 | Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average | 1/50 | ▪+0+0.0% | |
| 3 | [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average | 2/75 | ▼−2−47.4% | |
| 4 | [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 44 on average | 10/75 | ▼−13−55.8% | |
| 5 | [AU] HollowServers.co 3x Solo/Duo/Trio|LootX3|JUST WIPEDOC · groups of 8+ · 3x · biweekly · 12 on average | 4/100 | ▼−2−27.3% | |
| 6 | [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 2 on average | 2/100 | ▪+0+9.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Eternal AU 2x - Pre-Server?
Eternal AU 2x - Pre-Server carries its gather rate in its name: 2x. The maximum group size is 12 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Player Count
What is the rank of Eternal AU 2x - Pre-Server?
On seven-day player hours, Eternal AU 2x - Pre-Server sits at #7,469, in the top 34% across ranked servers and #148 in Oceania.
How full is Eternal AU 2x - Pre-Server?
Right now, Eternal AU 2x - Pre-Server is offline; the last sighting was 5 days 7 hours ago. The seven-day average is 0 players, with a peak of 4.
Wipe Frequency
How does Eternal AU 2x - Pre-Server handle wipe day?
Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 4 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
How often does Eternal AU 2x - Pre-Server wipe?
The prediction follows the tag because too few of Eternal AU 2x - Pre-Server's wipes are on record to confirm its schedule. On Thursday 22 October at 06:56 UTC the next wipe is due. 6 days 22 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.
Server Details
What is the server location for Eternal AU 2x - Pre-Server?
The OC tag and Oceania are what Eternal AU 2x - Pre-Server lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 103.193.81.106:28030 is its address.
Eternal AU 2x - Pre-Server runs which version of Rust?
The version in use at Eternal AU 2x - Pre-Server: Rust network protocol 2634 and build 167058, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is Eternal AU 2x - Pre-Server up, and how consistent is its uptime?
Offline at this moment: Eternal AU 2x - Pre-Server. Last seen 5 days 7 hours ago. The last 7 full days give 28% uptime, 47 hours on out of 168. 5 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Eternal AU 2x - Pre-Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts12 (Group limit): Team size caps at 12; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; OC (Oceania): The server browser files it under Oceania; oxidation (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set, which Eternal AU 2x - Pre-Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Eternal AU 2x - Pre-Server?
On Rust Analytics, Eternal AU 2x - Pre-Server matches these lists: 2x Rust servers, Rust servers in Oceania and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
How to Join
What is the process to join Eternal AU 2x - Pre-Server?
The console route: start Rust, press F1, enter client.connect 103.193.81.106:28030. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation
Game
gmrust
mp100
ts12
v2634
cs167058
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
OC
Other
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.