pllm-test-1
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,929 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 22/300 | ▲+8+59.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 19/225 | ▼−1−5.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+3+2.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 4/1000 | ▼−1−17.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 3/1000 | ▲+2 | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 12/700 | ▲+4+58.2% |
Quick answers
from the figures on this pageRules & Settings
How is pllm-test-1 configured in terms of rules and settings?
No gather rate is given in the name of pllm-test-1. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on pllm-test-1?
A procedural map runs on pllm-test-1, created by the game.
Player Count
What is the rank of pllm-test-1?
In the top 72% of all ranked servers, pllm-test-1 is #15,929 on player hours over the last seven days.
What is the population on pllm-test-1?
At present, pllm-test-1 is offline; the last sighting was 2 days 1 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does pllm-test-1 wipe?
There are too few wipes on record for pllm-test-1 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days 1 hours old.
Server Info
What is the server location for pllm-test-1?
There is no region published for pllm-test-1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 103.196.86.151:28115 is its address.
pllm-test-1 is on which Rust version?
The build is Rust network protocol 2634 and build 167584 on Linux, running on pllm-test-1. The protocol has to match for you to join, and Steam applies that update.
Is pllm-test-1 up, and how consistent is its uptime?
Offline at this moment: pllm-test-1. Last seen 2 days 1 hours ago. 2% is its uptime for the last 2 full days, 1 of 48 hours. 12 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on pllm-test-1?
Published by pllm-test-1 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.
pllm-test-1 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature pllm-test-1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What steps do I take to join pllm-test-1?
Type client.connect 103.196.86.151:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.