A Rust Server - Test mod
Key statistics
the figures behind the quote- Players now
- 0/ 1000 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #11,782 top 54%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- 6000 Custom Map · seed 1337
- First seen
- 15 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:17 UTC3d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 130 on average | 29/400 | ▼−18−37.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 108 on average | 17/225 | ▼−24−58.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 98 on average | 125/100 | ▼−4−3.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 86 on average | 38/1000 | ▼−38−50.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 74 on average | 2/700 | ▼−9−81.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average | 9/1000 | ▼−11−55.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on A Rust Server - Test mod?
No gather rate appears in the name of A Rust Server - Test mod. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on A Rust Server - Test mod?
A procedural map of size 6,000 with seed 1337 runs on A Rust Server - Test mod, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.
Population
What position does A Rust Server - Test mod hold in the server rankings?
For the last seven days, A Rust Server - Test mod holds rank #11,782 on player hours, in the top 54% of all ranked servers.
What is the population on A Rust Server - Test mod?
0 of 1,000 slots on A Rust Server - Test mod are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest.
Wipe Frequency
How does A Rust Server - Test mod handle wipe day?
An average of 2 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
When does A Rust Server - Test mod schedule its wipes?
No rhythm can be told for A Rust Server - Test mod yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 3 days 2 hours.
Server Info
What is the server location for A Rust Server - Test mod?
For A Rust Server - Test mod, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 103.212.136.108:28015.
How is the performance on A Rust Server - Test mod?
The last 48 hours average 224 server fps, the low being 128. The entity count reached 58,654, covering buildings, deployables and all else in the world. The memory ceiling reached 3,601 MB. Low fps and growing entities are the source of felt lag.
What Rust version is A Rust Server - Test mod running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on A Rust Server - Test mod. Joining requires the same protocol on your game, which Steam updates.
Is A Rust Server - Test mod up, and how consistent is its uptime?
The server is live: A Rust Server - Test mod is online. The reported uptime puts its last restart at about 3 days ago. 3 full days have passed with 100% uptime, 72 of 72 hours. 15 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on A Rust Server - Test mod?
Published by A Rust Server - Test mod for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does A Rust Server - Test mod show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature A Rust Server - Test mod: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to Join
How can I connect to A Rust Server - Test mod?
The console route: start Rust, press F1, enter client.connect 103.212.136.108:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1000
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.