[SEA/IND] Badnaam 2.0
Key statistics
the figures behind the quote- Players now
- 2/ 100 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #12,720 top 53%
- Rank · 7d ago
- #1,194 ▼11526 places down
- Last wipe
- 18d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Custom Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA LongEA · groups of 12+ · monthly · 201 on average | 197/200 | ▼−47−19.4% | |
| 2 | Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average | 36/200 | ▼−27−42.6% | |
| 3 | Rustafied.com - SEA LongEA · groups of 16+ · monthly · 98 on average | 99/200 | ▼−23−19.1% | |
| 4 | Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average | 15/415 | ▼−46−75.2% | |
| 5 | Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average | 15/100 | ▼−24−61.6% | |
| 6 | [SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 60 on average | 56/250 | ▲+6+11.6% |
Quick answers
from the figures on this pageServer Rules
How is [SEA/IND] Badnaam 2.0 configured in terms of rules and settings?
No gather rate appears in the name of [SEA/IND] Badnaam 2.0. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Population
Where does [SEA/IND] Badnaam 2.0 sit in the rankings?
For the last seven days, [SEA/IND] Badnaam 2.0 holds rank #12,720 on player hours, in the top 53% of all ranked servers.
How many players does [SEA/IND] Badnaam 2.0 have?
Right now, [SEA/IND] Badnaam 2.0 is offline; the last sighting was 15 days 9 hours ago.
Wipe Frequency
How often does [SEA/IND] Badnaam 2.0 wipe?
There are too few wipes on record for [SEA/IND] Badnaam 2.0 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 18 days 21 hours.
Server Info
What is the server location for [SEA/IND] Badnaam 2.0?
No region tag is published by [SEA/IND] Badnaam 2.0, though its name points to Asia. Rust Analytics reports the location a server claims, not the machine's actual location. 103.212.136.191:28015 is its address.
[SEA/IND] Badnaam 2.0 runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Linux, running on [SEA/IND] Badnaam 2.0. Joining requires the same protocol on your game, which Steam updates.
How reliable is [SEA/IND] Badnaam 2.0 and is it currently online?
[SEA/IND] Badnaam 2.0 is down. The last time we saw it was 15 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on [SEA/IND] Badnaam 2.0?
These tags are published by [SEA/IND] Badnaam 2.0 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod). The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does [SEA/IND] Badnaam 2.0 show up in Rust Analytics lists and filters?
On Rust Analytics, [SEA/IND] Badnaam 2.0 matches these lists: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Connection
What steps do I take to join [SEA/IND] Badnaam 2.0?
Type client.connect 103.212.136.191:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.