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RUST ANALYTICS
LIVE55,262PLY11,642SRV
QUOTE 103.233.220.112:28015 Offline checked 6h ago

New Milton Keynes

moddedcarbon
Players · last
0/ 30
−1−100.0%24h
0% full
Day range 0 2
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
−1
−100.0% from 1
7-day average
0
peak 3
Rank
#5,361
top 24%
Rank · 7d ago
#5,294
67 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
42
player hours, last seven days
Map
5000
Procedural Map · seed 583786723
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0012:0019:0002:0009:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

05010015020005:0012:0019:0002:0009:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
27.8 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 18

The first 48 hours of its last wipes

Fri 2 OctFri 4 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:17 UTC11d ago 5 – running 0
Fri 4 Sep, 11:16 UTC39d ago 2 halved by day 18 27.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average53/245+23+79.2%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.1%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average23/1000−10−29.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−6−47.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average32/700−53−62.2%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average30/200+6+27.7%

Quick answers

from the figures on this page

Rules & Settings

How is New Milton Keynes configured in terms of rules and settings?

No gather rate appears in the name of New Milton Keynes. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on New Milton Keynes?

New Milton Keynes uses a procedural map of size 5,000 with seed 583786723, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of New Milton Keynes?

For the last seven days, New Milton Keynes holds rank #5,361 on player hours, in the top 24% of all ranked servers.

What is the population on New Milton Keynes?

At present, New Milton Keynes is offline; the last sighting was 6 hours ago. The mean over the last seven days is 0 players, reaching 3 at its highest. At 09:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.

Wipe Schedule

What happens on wipe day at New Milton Keynes?

The average peak across its recent wipes is 4 players. On the latest wipe, 26 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 18 the crowd dropped below half.

How often does New Milton Keynes wipe?

The record holds too few of New Milton Keynes's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 17 hours.

Server Overview

What is the location of New Milton Keynes?

No region is published by New Milton Keynes. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 103.233.220.112:28015 is its address.

Is New Milton Keynes performing well?

Server fps over the last 48 hours: 97 on average, 80 at the lowest. The entity count reached 145,707, covering buildings, deployables and all else in the world. The memory ceiling reached 4,037 MB. Low fps and growing entities are the source of felt lag.

What Rust version is New Milton Keynes running?

Rust network protocol 2634 and build 167398 on Windows is what New Milton Keynes runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of New Milton Keynes?

Offline at this moment: New Milton Keynes. Last seen 6 hours ago. Its own uptime figure dates the last restart to roughly 26 hours ago. 89% is its uptime for the last 7 full days, 149 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on New Milton Keynes?

Published by New Milton Keynes for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does New Milton Keynes show up in Rust Analytics lists and filters?

On Rust Analytics, New Milton Keynes matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to New Milton Keynes?

Type client.connect 103.233.220.112:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp30
Max players Capacity: 30 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.