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RUST ANALYTICS
LIVE71,785PLY11,698SRV
QUOTE 103.62.51.211:28015 Online checked 8m ago

[AU] UndyingLands - Survival - PVE/PVP | Modded | Purge

monthly wipes moddedcarbon
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#5,860
top 26%
Rank · 7d ago
#4,830
1030 places down
Last wipe
10d ago
monthly schedule
Next wipe
22d 22h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
32
player hours, last seven days
Map
4500
Procedural Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 22h

The force wipe · high confidence

usual gap
0.8 days
between real wipes
wipe-day peak
3
players, last three wipes

Coming wipes

  1. 22d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:25 UTC10d ago 2 – running 1
Fri 2 Oct, 10:08 UTC11d ago 4 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustafied.com - AU LongOC · groups of 16+ · monthly · 160 on average40/100−22−35.9%
2[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 17 on average6/250−5−46.7%
3[AU] Facepunch 1OC · groups of 8+ · monthly · 14 on average9/250+1+9.1%
4ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 6 on average1/100+0−33.3%
5WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 6 on average4/500−2−34.2%
6[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average0/75−2−100.0%

Quick answers

from the figures on this page

Rules & Settings

How is [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge configured in terms of rules and settings?

No gather rate appears in the name of [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC is active.

Which map is played on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

The map on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge is procedural, size 4,500, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

For the last seven days, [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge holds rank #5,860 on player hours, in the top 26% of all ranked servers.

What is the population on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

0 of 50 slots on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge are filled right now. Average players over seven days: 0; peak: 2. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 0 players.

Wipe Cycle

What happens on wipe day at [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

The average peak across its recent wipes is 3 players. On the latest wipe, 8 hours after the wipe, the crowd peaked.

On what cycle does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge wipe?

A single monthly wipe is what [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 10 days 15 hours old. A monthly wipe schedule is published in its tags.

Server Info

Where can [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge be found?

No region tag is published by [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge, though its name points to Oceania. Rust Analytics reports the location a server claims, not the machine's actual location. 103.62.51.211:28015 is its address.

What is the performance like on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

Average server fps for the last 48 hours is 30; the floor was 29. At its peak it held 170,331 entities: buildings, deployables and the rest of the world. The memory ceiling reached 5,266 MB. A climbing entity count plus low fps is the lag players report.

[AU] UndyingLands - Survival - PVE/PVP | Modded | Purge is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge up, and how consistent is its uptime?

[AU] UndyingLands - Survival - PVE/PVP | Modded | Purge is up. It is taking players now. The reported uptime puts its last restart at about 11 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

Published by [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge: Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

The console route: start Rust, press F1, enter client.connect 103.62.51.211:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.