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RUST ANALYTICS
LIVE68,443PLY11,675SRV
QUOTE 104.12.255.21:28015 Offline checked 13d ago

RustAudioAI - Local Recording Lab

moddedoxide
Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,614
top 70%
Rank · 7d ago
#4,319
12295 places down
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average84/300+37+78.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average103/225+22+27.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average21/1000−17−44.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−4−35.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average38/700−16−29.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustAudioAI - Local Recording Lab?

The name of RustAudioAI - Local Recording Lab carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Activity

What is the rank of RustAudioAI - Local Recording Lab?

For the last seven days, RustAudioAI - Local Recording Lab holds rank #16,614 on player hours, in the top 70% of all ranked servers.

What is the population on RustAudioAI - Local Recording Lab?

At present, RustAudioAI - Local Recording Lab is offline; the last sighting was 13 days 12 hours ago.

Wipe Schedule

How often does RustAudioAI - Local Recording Lab wipe?

No rhythm can be told for RustAudioAI - Local Recording Lab yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 25 days 21 hours.

Server Details

Where can RustAudioAI - Local Recording Lab be found?

For RustAudioAI - Local Recording Lab, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 104.12.255.21:28015 is its address.

RustAudioAI - Local Recording Lab runs which version of Rust?

Rust network protocol 2633 and build 164530 on Windows is what RustAudioAI - Local Recording Lab runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is RustAudioAI - Local Recording Lab up, and how consistent is its uptime?

No response from RustAudioAI - Local Recording Lab. It was last seen 13 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 18 September 2026.

Server Tags

How should you interpret the tags on RustAudioAI - Local Recording Lab?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): It holds 8 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which RustAudioAI - Local Recording Lab publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RustAudioAI - Local Recording Lab show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature RustAudioAI - Local Recording Lab: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join RustAudioAI - Local Recording Lab?

The console route: start Rust, press F1, enter client.connect 104.12.255.21:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp8
Max players It holds 8 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build It runs build 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.