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RUST ANALYTICS
LIVE67,814PLY11,676SRV
QUOTE 104.128.48.238:28015 Online checked 14m ago

[VIS] Rust Singleplayer

moddedcarbon
Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,589
top 61%
Rank · 7d ago
#16,709
3120 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
4500
Procedural Map · seed 23212
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:07 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average80/300+33+70.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average101/225+20+25.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average21/1000−17−44.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−4−35.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average40/700−14−25.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [VIS] Rust Singleplayer?

No gather rate is given in the name of [VIS] Rust Singleplayer. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [VIS] Rust Singleplayer?

A procedural map of size 4,500 with seed 23212 runs on [VIS] Rust Singleplayer, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does [VIS] Rust Singleplayer sit in the rankings?

In the top 61% of all ranked servers, [VIS] Rust Singleplayer is #13,589 on player hours over the last seven days.

How many players does [VIS] Rust Singleplayer have?

0 of 40 slots on [VIS] Rust Singleplayer are filled at the moment. The seven-day average is 0 players, with a peak of 1.

Wipe Frequency

What happens on wipe day at [VIS] Rust Singleplayer?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does [VIS] Rust Singleplayer wipe?

There are too few wipes on record for [VIS] Rust Singleplayer to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 9 hours.

Server Overview

What is the server location for [VIS] Rust Singleplayer?

There is no region published for [VIS] Rust Singleplayer. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 104.128.48.238:28015.

What is the performance like on [VIS] Rust Singleplayer?

The last 48 hours average 61 server fps, the low being 50. The entity count reached 107,912, covering buildings, deployables and all else in the world. Memory use peaked at 4,351 MB. Low fps and growing entities are the source of felt lag.

[VIS] Rust Singleplayer runs which version of Rust?

Rust network protocol 2634 and build 167398 on Linux is what [VIS] Rust Singleplayer runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [VIS] Rust Singleplayer?

[VIS] Rust Singleplayer is up. It is taking players now. The reported uptime puts its last restart at about 3 days 3 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on [VIS] Rust Singleplayer?

Published by [VIS] Rust Singleplayer for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [VIS] Rust Singleplayer?

The following Rust Analytics lists feature [VIS] Rust Singleplayer: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join [VIS] Rust Singleplayer?

The console route: start Rust, press F1, enter client.connect 104.128.48.238:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.