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RUST ANALYTICS
LIVE34,389PLY11,456SRV
QUOTE 104.128.58.135:28015 Online checked 9m ago

Wolvezbane Gaming PVE

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#5,011
top 22%
Rank · 7d ago
#5,279
268 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
51
player hours, last seven days
Map
4096
Procedural Map · seed 1337
First seen
19 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
12.2 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 8

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:22 UTC FW12d ago 3 – running 0
Sat 19 Sep, 17:45 UTC24d ago 2 halved by day 8 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average30/300−24−43.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average0/245−43−100.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average6/1000−10−61.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−86.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average10/700−34−77.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Wolvezbane Gaming PVE?

The name of Wolvezbane Gaming PVE carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Wolvezbane Gaming PVE?

A procedural map of size 4,096 with seed 1337 runs on Wolvezbane Gaming PVE, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does Wolvezbane Gaming PVE sit in the rankings?

For the last seven days, Wolvezbane Gaming PVE holds rank #5,011 on player hours, in the top 22% of all ranked servers.

How full is Wolvezbane Gaming PVE?

0 of 50 slots on Wolvezbane Gaming PVE are filled at the moment. The mean over the last seven days is 0 players, reaching 3 at its highest. At 19:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

What happens on wipe day at Wolvezbane Gaming PVE?

The average peak across its recent wipes is 2 players. On the latest wipe, 27 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 8 the crowd dropped below half.

When does Wolvezbane Gaming PVE schedule its wipes?

The record holds too few of Wolvezbane Gaming PVE's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 days 6 hours ago the current world was created.

Server Details

Where can Wolvezbane Gaming PVE be found?

There is no region published for Wolvezbane Gaming PVE. Rust Analytics reports the location a server claims, not the machine's actual location. 104.128.58.135:28015 is its address.

What is the performance like on Wolvezbane Gaming PVE?

Average server fps for the last 48 hours is 171; the floor was 111. At its peak it held 106,843 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,900 MB. What players feel as lag is low fps together with a rising entity count.

Wolvezbane Gaming PVE runs which version of Rust?

The version in use at Wolvezbane Gaming PVE: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Wolvezbane Gaming PVE?

The server is live: Wolvezbane Gaming PVE is online. 40 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 19 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Wolvezbane Gaming PVE?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; oxidation (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself, which Wolvezbane Gaming PVE publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Wolvezbane Gaming PVE appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Wolvezbane Gaming PVE matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Wolvezbane Gaming PVE?

The console route: start Rust, press F1, enter client.connect 104.128.58.135:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F610444460749136.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z,oxidation

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Other

oxidation
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.