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RUST ANALYTICS
LIVE40,940PLY11,533SRV
QUOTE 104.128.58.16:28055 Online NA checked 11m ago

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training

monthly wipes moddedoxide
Players · last
2/ 50
+1+50.0%24h
4% full
Day range 0 2
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 50
4% full
Change · 24h
+1
+50.0% from 1
7-day average
1
peak 4
Rank
#3,233
top 14% · #568 in NA
Rank · 7d ago
#3,476
243 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 16h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
177
player hours, last seven days
Map
4500
Procedural Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 16h

The force wipe · high confidence

wipe-day peak
5
players, last three wipes

Coming wipes

  1. 22d 16hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW12d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average69/175+10+16.0%
2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average17/90−2−8.1%
3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average4/1000+0+0.0%
4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average2/50−3−57.1%
5[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average5/50+1+30.4%
6[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average2/50+0−4.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

The name of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training uses a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training hold in the server rankings?

In the top 14% of all ranked servers, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is #3,233 on player hours over the last seven days and #568 in North America.

How full is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

On Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, 2 players are in now, out of 50 slots. The seven-day average is 1 players, with a peak of 4. At 05:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.

Wipe Schedule

How does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training handle wipe day?

The average peak across its recent wipes is 5 players. 2 hours after the latest wipe, the crowd reached its peak.

On what cycle does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipe?

A single monthly wipe is what Save Ferrous PvE - No Decay/Raidable Bases/Events/Training runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days 8 hours. The tags state monthly wipes.

Server Details

What is the location of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

With the NA tag, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. 104.128.58.16:28055 is its address.

What is the performance like on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

Average server fps for the last 48 hours is 42; the floor was 2. The entity count reached 152,430, covering buildings, deployables and all else in the world. The memory ceiling reached 6,127 MB. A climbing entity count plus low fps is the lag players report.

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what Save Ferrous PvE - No Decay/Raidable Bases/Events/Training runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

Online at this moment: Save Ferrous PvE - No Decay/Raidable Bases/Events/Training. The reported uptime puts its last restart at about 9 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America, which Save Ferrous PvE - No Decay/Raidable Bases/Events/Training publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Save Ferrous PvE - No Decay/Raidable Bases/Events/Training: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

Type client.connect 104.128.58.16:28055 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.