Save Ferrous PvE - No Decay/Raidable Bases/Events/Training
Key statistics
the figures behind the quote- Players now
- 2/ 50 4% full
- Change · 24h
- ▲+1 +50.0% from 1
- 7-day average
- 1 peak 4
- Rank
- #3,233 top 14% · #568 in NA
- Rank · 7d ago
- #3,476 ▲243 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 16h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 177 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 22d 16hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:23 UTC FW12d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average | 69/175 | ▲+10+16.0% | |
| 2 | Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average | 17/90 | ▼−2−8.1% | |
| 3 | Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average | 4/1000 | ▪+0+0.0% | |
| 4 | Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average | 2/50 | ▼−3−57.1% | |
| 5 | [US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average | 5/50 | ▲+1+30.4% | |
| 6 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average | 2/50 | ▪+0−4.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
The name of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Save Ferrous PvE - No Decay/Raidable Bases/Events/Training uses a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What position does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training hold in the server rankings?
In the top 14% of all ranked servers, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is #3,233 on player hours over the last seven days and #568 in North America.
How full is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
On Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, 2 players are in now, out of 50 slots. The seven-day average is 1 players, with a peak of 4. At 05:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.
Wipe Schedule
How does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training handle wipe day?
The average peak across its recent wipes is 5 players. 2 hours after the latest wipe, the crowd reached its peak.
On what cycle does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipe?
A single monthly wipe is what Save Ferrous PvE - No Decay/Raidable Bases/Events/Training runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days 8 hours. The tags state monthly wipes.
Server Details
What is the location of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
With the NA tag, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. 104.128.58.16:28055 is its address.
What is the performance like on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Average server fps for the last 48 hours is 42; the floor was 2. The entity count reached 152,430, covering buildings, deployables and all else in the world. The memory ceiling reached 6,127 MB. A climbing entity count plus low fps is the lag players report.
Save Ferrous PvE - No Decay/Raidable Bases/Events/Training runs which version of Rust?
Rust network protocol 2634 and build 167781 on Linux is what Save Ferrous PvE - No Decay/Raidable Bases/Events/Training runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Online at this moment: Save Ferrous PvE - No Decay/Raidable Bases/Events/Training. The reported uptime puts its last restart at about 9 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America, which Save Ferrous PvE - No Decay/Raidable Bases/Events/Training publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Save Ferrous PvE - No Decay/Raidable Bases/Events/Training appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Save Ferrous PvE - No Decay/Raidable Bases/Events/Training: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What is the process to join Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Type client.connect 104.128.58.16:28055 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.