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RUST ANALYTICS
LIVE38,581PLY11,470SRV
QUOTE 104.129.132.139:28033 Online checked 11m ago

Kizharu Skins Map

moddedoxide
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,729
top 66%
Rank · 7d ago
#15,970
1241 places up
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3500
Procedural Map · seed 4411638
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

0246803:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average16/300−5−24.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average15/225−7−31.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average3/1000−2−41.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−1
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average6/700−4−41.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Kizharu Skins Map?

No gather rate is given in the name of Kizharu Skins Map. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Kizharu Skins Map?

Kizharu Skins Map uses a procedural map of size 3,500 with seed 4411638, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does Kizharu Skins Map sit in the rankings?

In the top 66% of all ranked servers, Kizharu Skins Map is #14,729 on player hours over the last seven days.

How many players does Kizharu Skins Map have?

0 of 100 slots on Kizharu Skins Map are filled at the moment. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 07:00 UTC, with an average of 0 players.

Wipe Cycle

What can you expect on wipe day for Kizharu Skins Map?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does Kizharu Skins Map wipe?

No rhythm can be told for Kizharu Skins Map yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 4 days 22 hours ago the current world was created.

Server Details

Where can Kizharu Skins Map be found?

There is no region published for Kizharu Skins Map. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 104.129.132.139:28033 is its address.

Is Kizharu Skins Map performing well?

Server fps over the last 48 hours: 5 on average, 5 at the lowest. At its peak it held 67,999 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,846 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is Kizharu Skins Map running?

The version in use at Kizharu Skins Map: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Kizharu Skins Map?

Kizharu Skins Map is up. It is taking players now. The reported uptime puts its last restart at about 4 days 19 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Kizharu Skins Map?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which Kizharu Skins Map publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Kizharu Skins Map appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Kizharu Skins Map: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join Kizharu Skins Map?

Type client.connect 104.129.132.139:28033 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://x.com/Kizharu.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.