A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,008 top 72%
- Rank · 7d ago
- #16,839 ▲831 places up
- Last wipe
- 14h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 04:38 UTC14h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 153/300 | ▲+20+15.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 201/245 | ▲+66+48.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 83 on average | 105/1000 | ▼−36−25.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 40/1000 | ▼−13−24.5% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 75 on average | 85/200 | ▼−14−14.4% |
Quick answers
from the figures on this pageMap and Rules
How is A Rust Server configured in terms of rules and settings?
No gather rate appears in the name of A Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on A Rust Server?
A Rust Server uses a procedural map of size 3,000 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of A Rust Server?
For the last seven days, A Rust Server holds rank #16,008 on player hours, in the top 72% of all ranked servers.
How full is A Rust Server?
0 of 40 slots on A Rust Server are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
When does A Rust Server schedule its wipes?
There are too few wipes on record for A Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 14 hours.
Server Overview
Where can A Rust Server be found?
For A Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 104.143.2.37:28015 is its address.
What is the performance like on A Rust Server?
The last 48 hours average 5 server fps, the low being 5. The entity count reached 46,730, covering buildings, deployables and all else in the world. Memory use peaked at 4,272 MB. Low fps and growing entities are the source of felt lag.
A Rust Server runs which version of Rust?
The build is Rust network protocol 2634 and build 167584 on Linux, running on A Rust Server. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of A Rust Server?
Online at this moment: A Rust Server. Its own uptime figure dates the last restart to roughly 12 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
A Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, A Rust Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
What is the process to join A Rust Server?
The console route: start Rust, press F1, enter client.connect 104.143.2.37:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.