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RUST ANALYTICS
LIVE35,127PLY11,471SRV
QUOTE 104.143.3.90:28115 Online NA · us1 checked 11m ago

♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN

moddedcarbon
Players · last
0/ 150
+024h
0% full
Day range 0 1
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#7,731
top 35% · #1181 in NA
Rank · 7d ago
#5,410
2321 places down
Last wipe
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
6000
⚠⚠RAID PRACTICE⚠⚠ · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 35% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:25 UTC16h ago – – – 1
Mon 12 Oct, 11:48 UTC1d ago – – – 0
Sun 11 Oct, 11:48 UTC2d ago – – – 0
Sat 10 Oct, 11:48 UTC3d ago – – – 0
Fri 9 Oct, 13:33 UTC4d ago – – – 0
Fri 9 Oct, 11:48 UTC4d ago – – – 0
Thu 8 Oct, 11:48 UTC5d ago – – – 0
Tue 6 Oct, 11:48 UTC7d ago – – – 0
Mon 5 Oct, 03:22 UTC9d ago – – – 0
Sun 4 Oct, 11:48 UTC9d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXNA · no group limit · 32 on average9/152−26−73.9%
2UKN.GG - US Sandbox - Creative | Build | NoclipNA · groups of 1000+ · 20 on average30/200+3+9.8%
3[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 286 on average57/504−22−27.7%
4UKN.GG - EU Sandbox - Creative | Build | NoclipEU · groups of 1000+ · 27 on average8/200+1+20.0%
5[EU] THE WAR I Creative I Builder MapEU · groups of 8+ · 9 on average1/110−2−67.6%
6[EU] Recess Gaming - Build | Creative | SandboxEU · groups of 8+ · 4 on average0/50−2−100.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?

No gather rate is given in the name of ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN. Up to 8 players per group, which is the game's default. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?

A procedural map of size 6,000 with seed 1337 runs on ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is ⚠⚠RAID PRACTICE⚠⚠.

Player Count

What is the rank of ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?

In the top 35% of all ranked servers, ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN is #7,731 on player hours over the last seven days and #1,181 in North America.

How full is ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?

0 of 150 slots on ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN are filled right now. The mean over the last seven days is 0 players, reaching 4 at its highest. At 11:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

When does ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN schedule its wipes?

No wipe schedule exists for ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN: it makes a new world every few hours. Those resets are not wipes.

Server Info

What is the server location for ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?

Its region code is us1, and ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN lists itself in North America with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 104.143.3.90:28115.

What is the performance like on ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?

Average server fps for the last 48 hours is 60; the floor was 57. At its peak it held 738 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,214 MB. A climbing entity count plus low fps is the lag players report.

♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN runs. The protocol has to match for you to join, and Steam applies that update.

Is ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN up, and how consistent is its uptime?

♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN is up. It is taking players now. Its own uptime figure dates the last restart to roughly 14 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?

Published by ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): It holds 150 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus1 (Region code): The region code reads us1; ^c (Creative): Sandbox rules: nothing to gather, and the build is yours; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed over for aim and PvP practice; ^k (Build server): Design and test bases here; ^j (Battle royale): Gather loot and fight as the zone tightens; ^i (Battlefield): Kits and high rates for quick PvP; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN: Modded Rust servers, Rust aim training servers, Best Rust battlefield servers, Rust build and creative servers, Rust creative servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?

The console route: start Rust, press F1, enter client.connect 104.143.3.90:28115. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://teatime.gg.

Server tags

what each one means

Published as mp150,ptrak,$rus1,v2634,^z,^y,^c,^e,^d,^k,gmrust,cs167781,ts8,^j,^i,NA

Game

gmrust
Game mode Rust's standard survival mode.
mp150
Max players It holds 150 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rus1
Region code The region code reads us1.

Gameplay

^c
Creative Sandbox rules: nothing to gather, and the build is yours.
^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^d
Combat training Loot is handed over for aim and PvP practice.
^k
Build server Design and test bases here.
^j
Battle royale Gather loot and fight as the zone tightens.
^i
Battlefield Kits and high rates for quick PvP.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.