Tiny Island
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,275 top 69%
- Rank · 7d ago
- #16,111 ▼164 places down
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 22d 1h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 634 on average | 1180/1500 | ▼−61−4.9% | |
| 2 | R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 175 on average | 370/475 | ▼−7−1.8% | |
| 3 | RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 72 on average | 145/400 | ▲+4+2.6% | |
| 4 | R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average | 96/400 | ▲+10+11.4% | |
| 5 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 25 on average | 39/75 | ▲+5+16.1% | |
| 6 | [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/14NA · groups of 100+ · 19 on average | 61/200 | ▲+27+77.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Tiny Island?
No gather rate appears in the name of Tiny Island. Up to 8 players per group, which is the game's default. It runs minigames & battle royale, battle royale, Bedwars, parkour and arenas. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
Activity
What is the rank of Tiny Island?
For the last seven days, Tiny Island holds rank #16,275 on player hours, in the top 69% of all ranked servers.
How many players does Tiny Island have?
Right now, Tiny Island is offline; the last sighting was 13 days ago.
Wipe Frequency
How often does Tiny Island wipe?
The estimate for Tiny Island's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 13 days ago the current world was created. The tags state monthly wipes.
Server Info
What is the location of Tiny Island?
No region is published by Tiny Island. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 104.194.11.135:28015.
Tiny Island runs which version of Rust?
The build is Rust network protocol 2634 and build 166494 on Windows, running on Tiny Island. Your game needs the same protocol to get in; Steam takes care of the update.
Is Tiny Island up, and how consistent is its uptime?
Tiny Island is down. The last time we saw it was 13 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Tags & Filters
What is the meaning of the tags on Tiny Island?
Published by Tiny Island for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed over for aim and PvP practice; ^t (Tutorial on): The Facepunch tutorial is open to newcomers on this server; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Tiny Island show up in Rust Analytics lists and filters?
On Rust Analytics, Tiny Island matches these lists: Rust tutorial servers, by population, Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Tiny Island?
Type client.connect 104.194.11.135:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^e,^d,^t,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Gameplay
^e
^d
^t
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.