test server
Key statistics
the figures behind the quote- Players now
- 0/ 3 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,981 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 24d ago monthly schedule
- Next wipe
- 22d 17h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 18/200 | ▼−6−25.5% | |
| 2 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average | 26/100 | ▼−54−67.5% | |
| 3 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average | 71/200 | ▼−24−25.1% | |
| 4 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average | 59/200 | ▲+4+6.8% | |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 83/125 | ▼−4−4.2% | |
| 6 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average | 22/150 | ▲+7+50.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on test server?
No gather rate is given in the name of test server. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
What is the current map on test server?
A procedural map runs on test server, created by the game.
Activity
Where does test server sit in the rankings?
For the last seven days, test server holds rank #13,981 on player hours, in the top – of all ranked servers.
What is the population on test server?
At present, test server is offline; the last sighting was 24 days 5 hours ago.
Wipe Cycle
On what cycle does test server wipe?
Using the force wipe, test server's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 24 days 11 hours. A monthly wipe schedule is published in its tags.
Server Overview
What is the server location for test server?
For test server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 104.28.165.95:28015.
test server is on which Rust version?
Rust network protocol 2633 and build 164530 on Windows is what test server runs. Joining requires the same protocol on your game, which Steam updates.
Is test server up, and how consistent is its uptime?
No response from test server. It was last seen 24 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 19 September 2026.
Tags and Rankings
How should you interpret the tags on test server?
These tags are published by test server and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): It holds 3 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
test server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature test server: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connection
What is the process to join test server?
Type client.connect 104.28.165.95:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2633,^p,^m,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla
mp3
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.