LOCAL LAB [no EAC]
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,041 top 64%
- Rank · 7d ago
- #7,682 ▼6359 places down
- Last wipe
- 26d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 153/200 | ▼−4−2.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 97/200 | ▲+5+5.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average | 412/450 | ▲+35+9.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 106/200 | ▲+19+21.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▲+4+14.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 110/150 | ▲+29+35.9% |
Quick answers
from the figures on this pageServer Rules
How is LOCAL LAB [no EAC] configured in terms of rules and settings?
No gather rate is given in the name of LOCAL LAB [no EAC]. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.
What is the current map on LOCAL LAB [no EAC]?
A procedural map runs on LOCAL LAB [no EAC], created by the game.
Player Count
What position does LOCAL LAB [no EAC] hold in the server rankings?
In the top 64% of all ranked servers, LOCAL LAB [no EAC] is #14,041 on player hours over the last seven days.
How full is LOCAL LAB [no EAC]?
At present, LOCAL LAB [no EAC] is offline; the last sighting was 20 days ago.
Wipe Frequency
When does LOCAL LAB [no EAC] schedule its wipes?
No rhythm can be told for LOCAL LAB [no EAC] yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 26 days 9 hours ago the current world was created.
Server Details
What is the location of LOCAL LAB [no EAC]?
There is no region published for LOCAL LAB [no EAC]. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 104.28.244.228:28015.
LOCAL LAB [no EAC] is on which Rust version?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is LOCAL LAB [no EAC] and is it currently online?
LOCAL LAB [no EAC] is down. The last time we saw it was 20 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 18 September 2026.
Server Tags
How should you interpret the tags on LOCAL LAB [no EAC]?
These tags are published by LOCAL LAB [no EAC] and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
LOCAL LAB [no EAC] appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, LOCAL LAB [no EAC] matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to LOCAL LAB [no EAC]?
Type client.connect 104.28.244.228:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.