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RUST ANALYTICS
LIVE62,604PLY11,653SRV
QUOTE 106.214.8.223:10001 Offline checked 25d ago

Butterchiken Local Test Server

moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,454
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average65/300+25+62.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average79/225+20+33.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average16/1000−10−38.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000−2−33.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average30/700−6−17.6%

Quick answers

from the figures on this page

Map and Rules

How is Butterchiken Local Test Server configured in terms of rules and settings?

No gather rate is given in the name of Butterchiken Local Test Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Butterchiken Local Test Server?

A procedural map runs on Butterchiken Local Test Server, created by the game.

Population

What position does Butterchiken Local Test Server hold in the server rankings?

For the last seven days, Butterchiken Local Test Server holds rank #15,454 on player hours, in the top – of all ranked servers.

How many players does Butterchiken Local Test Server have?

Right now, Butterchiken Local Test Server is offline; the last sighting was 25 days 18 hours ago.

Wipe Schedule

How often does Butterchiken Local Test Server wipe?

There are too few wipes on record for Butterchiken Local Test Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 28 days 1 hours.

Server Overview

What is the location of Butterchiken Local Test Server?

There is no region published for Butterchiken Local Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 106.214.8.223:10001.

What Rust version is Butterchiken Local Test Server running?

Rust network protocol 2633 and build 163794 on Linux is what Butterchiken Local Test Server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Butterchiken Local Test Server?

Butterchiken Local Test Server is down. The last time we saw it was 25 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 18 September 2026.

Tags & Filters

How should you interpret the tags on Butterchiken Local Test Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which Butterchiken Local Test Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Butterchiken Local Test Server show up in Rust Analytics lists and filters?

On Rust Analytics, Butterchiken Local Test Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What steps do I take to join Butterchiken Local Test Server?

Type client.connect 106.214.8.223:10001 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.