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RUST ANALYTICS
LIVE36,505PLY11,499SRV
QUOTE 107.13.210.75:28015 Online checked 7m ago

core_main

Players · last
1/ 50
+0+0.0%24h
2% full
Day range 1 3
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 3
Rank
#4,762
top 21%
Rank · 7d ago
–
not ranked a week ago
Last wipe
89d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
59
player hours, last seven days
Map
4500
Procedural Map · seed 87583452
First seen
19 Sep 2026
no hostname published

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep11 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
86.6 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 16 Jul
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:58 UTC3d ago 2 – running 1
Thu 16 Jul, 09:14 UTC89d ago – – 86.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average171/200+17+11.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average85/200−2−2.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average381/425+53+16.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average92/200+9+11.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average17/250−13−42.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average96/125+16+20.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on core_main?

The name of core_main carries no gather rate. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on core_main?

The map on core_main is procedural, size 4,500, with seed 87583452, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does core_main hold in the server rankings?

In the top 21% of all ranked servers, core_main is #4,762 on player hours over the last seven days.

What is the population on core_main?

1 of 50 slots on core_main are filled right now. Average players over seven days: 1; peak: 3. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 2 players.

Wipe Schedule

What can you expect on wipe day for core_main?

The average peak across its recent wipes is 2 players. 31 hours after the latest wipe, the crowd reached its peak.

When does core_main schedule its wipes?

No rhythm can be told for core_main yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 89 days 18 hours.

Server Overview

Where can core_main be found?

No region is published by core_main. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 107.13.210.75:28015.

How is the performance on core_main?

Average server fps for the last 48 hours is 245; the floor was 236. The entity count reached 124,885, covering buildings, deployables and all else in the world. Memory use peaked at 1,754 MB. A climbing entity count plus low fps is the lag players report.

core_main is on which Rust version?

The version in use at core_main: Rust network protocol 2223, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is core_main and is it currently online?

Online at this moment: core_main. 16 hours ago is when it last restarted, judging by the uptime it reports. 49% is its uptime for the last 7 full days, 83 of 168 hours. First sighting by Rust Analytics: 19 September 2026.

Tags and Rankings

How should you interpret the tags on core_main?

These tags are published by core_main and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; v2223 (Protocol): Protocol 2223: matching game versions are required to join; ptrak (Networking): Runs on RakNet, Rust's default network layer; hd9562fd7 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; stok (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature core_main?

On Rust Analytics, core_main matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Connection

What steps do I take to join core_main?

Type client.connect 107.13.210.75:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,v2223,hd9562fd7,stok,gmrust

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
v2223
Protocol Protocol 2223: matching game versions are required to join.
ptrak
Networking Runs on RakNet, Rust's default network layer.

Other

hd9562fd7
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
stok
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.