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RUST ANALYTICS
LIVE40,574PLY11,536SRV
QUOTE 107.174.232.22:28015 Online NA checked 10m ago

mortal.wish

vanillacarbonpremium
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,971
top 72% · #1542 in NA
Rank · 7d ago
#9,061
6910 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 2024
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:04 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average415/450+38+10.1%
2Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average42/250−26−38.6%
3[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 220 on average288/400−2−0.6%
4Rusty Moose |US Main|NA · groups of 12+ · weekly · 219 on average49/250−8−14.7%
5Rustopia.gg - US LargeNA · groups of 16+ · monthly · 211 on average272/300+11+4.2%
6Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 192 on average155/200−10−6.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on mortal.wish?

The name of mortal.wish carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. Carbon plugins are in use. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. Entry requires Rust's premium status. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on mortal.wish?

The map on mortal.wish is procedural, size 3,000, with seed 2024, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does mortal.wish sit in the rankings?

On seven-day player hours, mortal.wish sits at #15,971, in the top 72% across ranked servers and #1,542 in North America.

What is the population on mortal.wish?

0 of 50 slots on mortal.wish are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

How does mortal.wish handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 27 hours after the wipe, the crowd peaked.

On what cycle does mortal.wish wipe?

The record holds too few of mortal.wish's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days.

Server Overview

What is the location of mortal.wish?

In North America, mortal.wish lists itself with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 107.174.232.22:28015 is its address.

What is the performance like on mortal.wish?

Average server fps for the last 48 hours is 202; the floor was 176. 49,143 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,577 MB. What players feel as lag is low fps together with a rising entity count.

mortal.wish runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what mortal.wish runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of mortal.wish?

The server is live: mortal.wish is online. The reported uptime puts its last restart at about 10 days 22 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on mortal.wish?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^y (Carbon): Carbon provides the plugin framework; ^q (Premium): Entry requires Rust's premium status; NA (North America): North America is its browser listing, which mortal.wish publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature mortal.wish?

On Rust Analytics, mortal.wish matches these lists: Rust community servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join mortal.wish?

The console route: start Rust, press F1, enter client.connect 107.174.232.22:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. Entry requires Rust's premium status. For more information, go to https://mortalwish.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^y,^v,NA,^q,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^y
Carbon Carbon provides the plugin framework.
^q
Premium Entry requires Rust's premium status.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.