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RUST ANALYTICS
LIVE52,822PLY11,646SRV
QUOTE 108.136.160.56:28015 Online checked 12m ago

[SEA] RustCamp | 3x | Biweekly

3x biweekly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,361
top 64%
Rank · 7d ago
#16,839
2478 places up
Last wipe
9d ago
biweekly schedule
Next wipe
4d 22h
Sun 18 Oct, 22:13 UTC
Group limit
8
8, the default
Gather rate
3x
read from the name
Score
1
player hours, last seven days
Map
3500
Procedural Map · seed 12345
First seen
29 Sep 2026
no hostname published

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct7 Oct10 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSunday 18 October, 22:13 UTCin 4d 22h

Its biweekly schedule tag · low confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 4d 22hSun 18 Oct, 22:13 UTC
  2. 18d 22hSun 1 Nov, 22:13 UTC
  3. 22d 19hThu 5 Nov, 19:00 UTCFW
  4. 32d 22hSun 15 Nov, 22:13 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:13 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 13/10EA · groups of 8+ · 2x · biweekly · 74 on average40/115+38+1733.3%
2Japan Tokyo - Limited Raid Hours |3x|PvP|JPEA · groups of 8+ · 3x · weekly · 30 on average7/300+1+8.5%
3[SEA] CHICKEN 3x | Max 8 | Low Ping | TH | Wipe 10/05EA · groups of 8+ · 3x · weekly · 29 on average23/300+22
4JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 17 on average6/120+2+37.5%
5Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|LongEA · groups of 100+ · 3x · monthly · 14 on average4/120−1−25.4%
6[SEA] Chill Philippines 3x | Weekly | 12 maxEA · groups of 12+ · 3x · weekly · 5 on average6/300+1+15.8%

Quick answers

from the figures on this page

Rules & Settings

How is [SEA] RustCamp | 3x | Biweekly configured in terms of rules and settings?

A gather rate of 3x appears in the name of [SEA] RustCamp | 3x | Biweekly. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [SEA] RustCamp | 3x | Biweekly?

[SEA] RustCamp | 3x | Biweekly uses a procedural map of size 3,500 with seed 12345, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does [SEA] RustCamp | 3x | Biweekly sit in the rankings?

For the last seven days, [SEA] RustCamp | 3x | Biweekly holds rank #14,361 on player hours, in the top 64% of all ranked servers.

What is the population on [SEA] RustCamp | 3x | Biweekly?

0 of 50 slots on [SEA] RustCamp | 3x | Biweekly are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

What can you expect on wipe day for [SEA] RustCamp | 3x | Biweekly?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does [SEA] RustCamp | 3x | Biweekly wipe?

The prediction follows the tag because too few of [SEA] RustCamp | 3x | Biweekly's wipes are on record to confirm its schedule. The date of its next wipe is Sunday 18 October at 22:13 UTC. Its world now is 9 days 1 hours old. The tags show wipes every two weeks.

Server Details

What is the location of [SEA] RustCamp | 3x | Biweekly?

Its name points to Asia, but [SEA] RustCamp | 3x | Biweekly publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 108.136.160.56:28015.

How is the performance on [SEA] RustCamp | 3x | Biweekly?

Server fps over the last 48 hours: 219 on average, 192 at the lowest. 69,038 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,967 MB. Low fps and growing entities are the source of felt lag.

What Rust version is [SEA] RustCamp | 3x | Biweekly running?

The build is Rust network protocol 2634 and build 167058 on Linux, running on [SEA] RustCamp | 3x | Biweekly. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [SEA] RustCamp | 3x | Biweekly?

Online at this moment: [SEA] RustCamp | 3x | Biweekly. 6 days ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 29 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on [SEA] RustCamp | 3x | Biweekly?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which [SEA] RustCamp | 3x | Biweekly publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

[SEA] RustCamp | 3x | Biweekly appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [SEA] RustCamp | 3x | Biweekly: 3x Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Connection

What steps do I take to join [SEA] RustCamp | 3x | Biweekly?

Type client.connect 108.136.160.56:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167058
Build Build 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.