RustNecks- US 2X Monthly | Vanilla |
Key statistics
the figures behind the quote- Players now
- 2/ 200 1% full
- Change · 24h
- ▪+0 +0.0% from 2
- 7-day average
- 1 peak 4
- Rank
- #3,805 top 17% · #681 in NA
- Rank · 7d ago
- #2,866 ▼939 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 18h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 12 max players per team
- Gather rate
- 2x read from the name
- Score
- 116 player hours, last seven days
- Map
- 4250 Procedural Map · seed 673018
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:03 UTC FW12d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 157 on average | 115/150 | ▼−23−16.6% | |
| 2 | US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 152 on average | 154/200 | ▼−50−24.4% | |
| 3 | [US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP WipesNA · groups of 8+ · 2x · monthly · 101 on average | 84/100 | ▼−13−13.0% | |
| 4 | [US] AshRust 2x Monthly Solo/Duo/Trio | No BP WipesNA · groups of 15+ · 2x · monthly · 38 on average | 76/100 | ▼−6−7.4% | |
| 5 | [US] AshRust 2x Monthly Max 5 | No BP WipesNA · groups of 15+ · 2x · monthly · 26 on average | 54/100 | ▼−8−12.8% | |
| 6 | OUTPOST 2x Monthly |Solo/Duo| Just WipedNA · groups of 15+ · 2x · monthly · 26 on average | 89/125 | ▼−1−0.9% |
Quick answers
from the figures on this pageRules & Settings
How is RustNecks- US 2X Monthly | Vanilla | configured in terms of rules and settings?
RustNecks- US 2X Monthly | Vanilla | carries its gather rate in its name: 2x. The maximum group size is 12 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.
Which map is played on RustNecks- US 2X Monthly | Vanilla |?
A procedural map of size 4,250 with seed 673018 runs on RustNecks- US 2X Monthly | Vanilla |, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
Where does RustNecks- US 2X Monthly | Vanilla | sit in the rankings?
On seven-day player hours, RustNecks- US 2X Monthly | Vanilla | sits at #3,805, in the top 17% across ranked servers and #681 in North America.
How many players does RustNecks- US 2X Monthly | Vanilla | have?
2 of 200 slots on RustNecks- US 2X Monthly | Vanilla | are filled right now. The seven-day average is 1 players, with a peak of 4. At 12:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.
Wipe Schedule
What happens on wipe day at RustNecks- US 2X Monthly | Vanilla |?
The average peak across its recent wipes is 5 players. 33 hours after the latest wipe, the crowd reached its peak.
On what cycle does RustNecks- US 2X Monthly | Vanilla | wipe?
Once a month, at the force wipe, RustNecks- US 2X Monthly | Vanilla | wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 5 hours old. Its tags list a wipe each month.
Server Details
Where can RustNecks- US 2X Monthly | Vanilla | be found?
With the NA tag, RustNecks- US 2X Monthly | Vanilla | lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 108.17.86.205:28020.
How is the performance on RustNecks- US 2X Monthly | Vanilla |?
Average server fps for the last 48 hours is 38; the floor was 5. 101,678 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,288 MB. Low fps and growing entities are the source of felt lag.
What Rust version is RustNecks- US 2X Monthly | Vanilla | running?
The version in use at RustNecks- US 2X Monthly | Vanilla |: Rust network protocol 2634 and build 167584, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is RustNecks- US 2X Monthly | Vanilla | and is it currently online?
The server is live: RustNecks- US 2X Monthly | Vanilla | is online. 12 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 86% uptime, 144 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
What is the meaning of the tags on RustNecks- US 2X Monthly | Vanilla |?
Published by RustNecks- US 2X Monthly | Vanilla | for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp200 (Max players): It holds 200 slots; ts12 (Group limit): Teams take no more than 12; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.
RustNecks- US 2X Monthly | Vanilla | appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RustNecks- US 2X Monthly | Vanilla |: 2x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
How to Join
How can I connect to RustNecks- US 2X Monthly | Vanilla |?
The console route: start Rust, press F1, enter client.connect 108.17.86.205:28020. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/v72AEPnhUr.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs167584,ts12,^o^z
Game
gmvanilla
mp200
ts12
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.