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RUST ANALYTICS
LIVE40,349PLY11,473SRV
QUOTE 108.181.91.179:28016 Offline checked 25d ago

The Salvaged Few

moddedcarbon
Players · last
2/ 40
n/a24h
5% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 40
5% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,506
top 67%
Rank · 7d ago
#10,369
5137 places down
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5250
Procedural Map · seed 1
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average21/300+0−0.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average15/225−7−31.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average4/1000−1−21.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−1
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average10/700+0−2.4%

Quick answers

from the figures on this page

Rules & Settings

How is The Salvaged Few configured in terms of rules and settings?

The name of The Salvaged Few carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on The Salvaged Few?

The map on The Salvaged Few is procedural, size 5,250, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does The Salvaged Few hold in the server rankings?

In the top 67% of all ranked servers, The Salvaged Few is #15,506 on player hours over the last seven days.

How full is The Salvaged Few?

At present, The Salvaged Few is offline; the last sighting was 25 days 19 hours ago.

Wipe Frequency

How often does The Salvaged Few wipe?

No rhythm can be told for The Salvaged Few yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 25 days 21 hours old.

Server Info

What is the server location for The Salvaged Few?

There is no region published for The Salvaged Few. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 108.181.91.179:28016.

The Salvaged Few is on which Rust version?

The version in use at The Salvaged Few: Rust network protocol 2633 and build 164530, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is The Salvaged Few and is it currently online?

The Salvaged Few is down. The last time we saw it was 25 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 19 September 2026.

Server Tags

How should you interpret the tags on The Salvaged Few?

These tags are published by The Salvaged Few and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

The Salvaged Few appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature The Salvaged Few: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Joining the Server

What steps do I take to join The Salvaged Few?

The console route: start Rust, press F1, enter client.connect 108.181.91.179:28016. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.