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RUST ANALYTICS
LIVE37,851PLY11,466SRV
QUOTE 108.238.244.110:28015 Offline NA checked 6d ago

[KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x

1.5x weekly wipes vanillamoddedoxide
Players · last
0/ 69
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 69
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,894
top 72% · #1544 in NA
Rank · 7d ago
#6,525
9369 places down
Last wipe
13d ago
weekly schedule
Next wipe
13h
Thu 15 Oct, 21:10 UTC
Group limit
8
8, the default
Gather rate
1.5x
read from the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 21:10 UTCin 13h

Its weekly schedule tag · low confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 13hThu 15 Oct, 21:10 UTC
  2. 7d 13hThu 22 Oct, 21:10 UTC
  3. 14d 13hThu 29 Oct, 21:10 UTC
  4. 21d 10hThu 5 Nov, 19:00 UTCFW
  5. 28d 13hThu 12 Nov, 21:10 UTC
  6. 35d 13hThu 19 Nov, 21:10 UTC
  7. 42d 13hThu 26 Nov, 21:10 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:10 UTC FW13d ago 3 – running 0
Thu 24 Sep, 21:09 UTC20d ago 1 halved by day 1 7 days 0
Thu 17 Sep, 21:10 UTC27d ago 3 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Upsurge Main | 3x Vanilla | 10/13NA · groups of 12+ · 3x · weekly · 98 on average36/140−32−46.7%
2[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 96 on average1/150−1−50.0%
3[US] Stevious 2x Mondays | Vanilla | 10/12NA · groups of 12+ · 2x · weekly · 91 on average20/200−59−74.7%
4[US] Stevious 2x Main | Vanilla | 10/8NA · groups of 12+ · 2x · weekly · 79 on average8/200+6+255.6%
5[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 28 on average3/150−6−67.6%
6[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average6/100−1−15.3%

Quick answers

from the figures on this page

Server Rules

How is [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x configured in terms of rules and settings?

[KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x carries its gather rate in its name: 1.5x. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x?

The game generates the procedural map on [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x.

Activity

Where does [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x sit in the rankings?

On seven-day player hours, [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x sits at #15,894, in the top 72% across ranked servers and #1,544 in North America.

How many players does [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x have?

At present, [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x is offline; the last sighting was 6 days 11 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How does [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 29 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it did not hold.

On what cycle does [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x wipe?

Its tag guides the prediction, as [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x has too few wipes on record to confirm its schedule. On Thursday 15 October at 21:10 UTC the next wipe is due. Its world now is 13 days 10 hours old. The tags give a weekly wipe.

Server Info

What is the location of [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x?

With the NA tag, [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 108.238.244.110:28015.

[KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x is on which Rust version?

Rust network protocol 2634 and build 166494 on Linux is what [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x up, and how consistent is its uptime?

[KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x is down. The last time we saw it was 6 days 11 hours ago. The last 7 full days give 13% uptime, 22 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x?

These tags are published by [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp69 (Max players): Capacity: 69 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x?

On Rust Analytics, [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x matches these lists: 1.5x Rust servers: live list, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

Joining the Server

How can I connect to [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x?

The console route: start Rust, press F1, enter client.connect 108.238.244.110:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp69,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp69
Max players Capacity: 69 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.