[KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x
Key statistics
the figures behind the quote- Players now
- 0/ 69 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,894 top 72% · #1544 in NA
- Rank · 7d ago
- #6,525 ▼9369 places down
- Last wipe
- 13d ago weekly schedule
- Next wipe
- 13h Thu 15 Oct, 21:10 UTC
- Group limit
- 8 8, the default
- Gather rate
- 1.5x read from the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 13hThu 15 Oct, 21:10 UTC
- 7d 13hThu 22 Oct, 21:10 UTC
- 14d 13hThu 29 Oct, 21:10 UTC
- 21d 10hThu 5 Nov, 19:00 UTCFW
- 28d 13hThu 12 Nov, 21:10 UTC
- 35d 13hThu 19 Nov, 21:10 UTC
- 42d 13hThu 26 Nov, 21:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:10 UTC FW13d ago | 3 | – | running | 0 |
| Thu 24 Sep, 21:09 UTC20d ago | 1 | halved by day 1 | 7 days | 0 |
| Thu 17 Sep, 21:10 UTC27d ago | 3 | halved by day 3 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] Upsurge Main | 3x Vanilla | 10/13NA · groups of 12+ · 3x · weekly · 98 on average | 36/140 | ▼−32−46.7% | |
| 2 | [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 96 on average | 1/150 | ▼−1−50.0% | |
| 3 | [US] Stevious 2x Mondays | Vanilla | 10/12NA · groups of 12+ · 2x · weekly · 91 on average | 20/200 | ▼−59−74.7% | |
| 4 | [US] Stevious 2x Main | Vanilla | 10/8NA · groups of 12+ · 2x · weekly · 79 on average | 8/200 | ▲+6+255.6% | |
| 5 | [US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 28 on average | 3/150 | ▼−6−67.6% | |
| 6 | [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average | 6/100 | ▼−1−15.3% |
Quick answers
from the figures on this pageServer Rules
How is [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x configured in terms of rules and settings?
[KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x carries its gather rate in its name: 1.5x. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x?
The game generates the procedural map on [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x.
Activity
Where does [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x sit in the rankings?
On seven-day player hours, [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x sits at #15,894, in the top 72% across ranked servers and #1,544 in North America.
How many players does [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x have?
At present, [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x is offline; the last sighting was 6 days 11 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How does [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x handle wipe day?
Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 29 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it did not hold.
On what cycle does [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x wipe?
Its tag guides the prediction, as [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x has too few wipes on record to confirm its schedule. On Thursday 15 October at 21:10 UTC the next wipe is due. Its world now is 13 days 10 hours old. The tags give a weekly wipe.
Server Info
What is the location of [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x?
With the NA tag, [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 108.238.244.110:28015.
[KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x is on which Rust version?
Rust network protocol 2634 and build 166494 on Linux is what [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x up, and how consistent is its uptime?
[KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x is down. The last time we saw it was 6 days 11 hours ago. The last 7 full days give 13% uptime, 22 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x?
These tags are published by [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp69 (Max players): Capacity: 69 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x?
On Rust Analytics, [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x matches these lists: 1.5x Rust servers: live list, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 1.5x.
Joining the Server
How can I connect to [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x?
The console route: start Rust, press F1, enter client.connect 108.238.244.110:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp69,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp69
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.