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RUST ANALYTICS
LIVE34,562PLY11,462SRV
QUOTE 108.74.19.235:28066 Online checked 10m ago

Battlegrounds Testing

moddedoxide
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
#15,634
327 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Custom Map · seed 980990498
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
12 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:29 UTC FW12d ago 1 – running 0
Sat 19 Sep, 18:55 UTC24d ago 1 halved by day 1 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average27/300−26−49.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average30/245−13−30.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+1.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average7/1000−8−54.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−86.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average12/700−32−72.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Battlegrounds Testing?

The name of Battlegrounds Testing carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Battlegrounds Testing?

A procedural map of size 3,500 with seed 980990498 runs on Battlegrounds Testing, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Player Count

Where does Battlegrounds Testing sit in the rankings?

In the top 71% of all ranked servers, Battlegrounds Testing is #15,961 on player hours over the last seven days.

How many players does Battlegrounds Testing have?

On Battlegrounds Testing, 0 players are in now, out of 10 slots. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at Battlegrounds Testing?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 33 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it did not hold.

How often does Battlegrounds Testing wipe?

There are too few wipes on record for Battlegrounds Testing to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 10 hours old.

Server Overview

Where can Battlegrounds Testing be found?

No region is published by Battlegrounds Testing. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 108.74.19.235:28066 is its address.

How is the performance on Battlegrounds Testing?

Server fps over the last 48 hours: 111 on average, 96 at the lowest. At its peak it held 68,263 entities: buildings, deployables and the rest of the world. Up to 2,502 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Battlegrounds Testing is on which Rust version?

The version in use at Battlegrounds Testing: Rust network protocol 2634 and build 167231, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Battlegrounds Testing and is it currently online?

Battlegrounds Testing is up. It is taking players now. Its own uptime figure dates the last restart to roughly 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Battlegrounds Testing?

Published by Battlegrounds Testing for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Battlegrounds Testing appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Battlegrounds Testing: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Battlegrounds Testing?

The console route: start Rust, press F1, enter client.connect 108.74.19.235:28066. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://stats.battlegroundsrust.com/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Game build: 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.