Trinity
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,474 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 01:19 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 59/245 | ▲+29+99.4% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.1% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 25/1000 | ▼−8−23.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 7/1000 | ▼−6−47.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 37/700 | ▼−48−56.3% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average | 33/200 | ▲+10+40.4% |
Quick answers
from the figures on this pageMap and Rules
How is Trinity configured in terms of rules and settings?
No gather rate is given in the name of Trinity. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Player Count
What position does Trinity hold in the server rankings?
In the top – of all ranked servers, Trinity is #15,474 on player hours over the last seven days.
How full is Trinity?
Right now, Trinity is offline; the last sighting was 27 days 21 hours ago.
Wipe Frequency
How does Trinity handle wipe day?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does Trinity wipe?
There are too few wipes on record for Trinity to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 27 days 21 hours old.
Server Info
What is the location of Trinity?
For Trinity, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 109.180.5.237:28015 is its address.
What Rust version is Trinity running?
Rust network protocol 2633 and build 163794 on Linux is what Trinity runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Trinity?
No response from Trinity. It was last seen 27 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 15 September 2026.
Tags & Filters
What is the meaning of the tags on Trinity?
These tags are published by Trinity and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Trinity show up in Rust Analytics lists and filters?
These Rust Analytics lists include Trinity: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
How can I connect to Trinity?
Type client.connect 109.180.5.237:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.