DevHev Local
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #6,390 top 29%
- Rank · 7d ago
- #8,210 ▲1820 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 24 player hours, last seven days
- Map
- 1600 Procedural Map · seed 1492357730
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 2.2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 06:35 UTC9d ago | 1 | – | running | 1 |
| Fri 2 Oct, 03:39 UTC12d ago | 1 | – | 3.1 days | 1 |
| Tue 29 Sep, 22:16 UTC14d ago | 2 | – | 2.2 days | 2 |
| Mon 28 Sep, 17:57 UTC16d ago | 3 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 89/300 | ▲+42+89.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 111/225 | ▲+30+37.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 20/1000 | ▼−18−47.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 8/1000 | ▼−4−35.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 41/700 | ▼−13−23.7% |
Quick answers
from the figures on this pageMap and Rules
How is DevHev Local configured in terms of rules and settings?
No gather rate is given in the name of DevHev Local. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on DevHev Local?
DevHev Local uses a procedural map of size 1,600 with seed 1492357730, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What position does DevHev Local hold in the server rankings?
In the top 29% of all ranked servers, DevHev Local is #6,390 on player hours over the last seven days.
How full is DevHev Local?
Right now, DevHev Local is offline; the last sighting was 57 minutes ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.
Wipe Cycle
What happens on wipe day at DevHev Local?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does DevHev Local wipe?
There is no next wipe to predict for DevHev Local, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 9 days 14 hours old.
Server Overview
Where can DevHev Local be found?
For DevHev Local, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 109.194.35.245:28015 is its address.
How is the performance on DevHev Local?
The last 48 hours average 228 server fps, the low being 187. 11,632 entities is the maximum carried: buildings, deployables and everything else. Up to 1,463 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is DevHev Local running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on DevHev Local. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is DevHev Local and is it currently online?
Offline at this moment: DevHev Local. Last seen 57 minutes ago. Its own uptime figure dates the last restart to roughly 3 hours ago. 13% is its uptime for the last 7 full days, 22 of 168 hours. First sighting by Rust Analytics: 28 September 2026.
Server Tags
What is the meaning of the tags on DevHev Local?
Published by DevHev Local for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature DevHev Local?
These Rust Analytics lists include DevHev Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join DevHev Local?
The console route: start Rust, press F1, enter client.connect 109.194.35.245:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.