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RUST ANALYTICS
LIVE35,701PLY11,452SRV
QUOTE 109.41.112.110:28015 Offline checked 1d ago

Rust Testserver Lokal

moddedoxide
Players · last
1/ 4
n/a24h
25% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 4
25% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#13,298
top 60%
Rank · 7d ago
–
not ranked a week ago
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75120:0021:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average58/300−41−41.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average49/225−12−19.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average17/1000−18−50.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−8−47.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average17/700−42−71.4%

Quick answers

from the figures on this page

Rules & Settings

How is Rust Testserver Lokal configured in terms of rules and settings?

The name of Rust Testserver Lokal carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rust Testserver Lokal?

The game generates the procedural map on Rust Testserver Lokal.

Player Count

What position does Rust Testserver Lokal hold in the server rankings?

In the top 60% of all ranked servers, Rust Testserver Lokal is #13,298 on player hours over the last seven days.

What is the population on Rust Testserver Lokal?

At present, Rust Testserver Lokal is offline; the last sighting was 32 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. At 22:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

When does Rust Testserver Lokal schedule its wipes?

There are too few wipes on record for Rust Testserver Lokal to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 7 days 11 hours ago the current world was created.

Server Info

What is the location of Rust Testserver Lokal?

No region is published by Rust Testserver Lokal. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 109.41.112.110:28015 is its address.

What Rust version is Rust Testserver Lokal running?

The build is Rust network protocol 2634 and build 167584 on Windows, running on Rust Testserver Lokal. Joining requires the same protocol on your game, which Steam updates.

Is Rust Testserver Lokal up, and how consistent is its uptime?

Rust Testserver Lokal is down. The last time we saw it was 32 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. First sighting by Rust Analytics: 12 October 2026.

Tags and Rankings

How should you interpret the tags on Rust Testserver Lokal?

These tags are published by Rust Testserver Lokal and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Rust Testserver Lokal?

On Rust Analytics, Rust Testserver Lokal matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Rust Testserver Lokal?

The console route: start Rust, press F1, enter client.connect 109.41.112.110:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp4
Max players Slot count: 4.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.