2x Modular Suite [TEST]
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,855 top 60%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 22d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 647 on average | 166/200 | ▼−12−6.7% | |
| 2 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 422 on average | 104/125 | ▼−4−3.3% | |
| 3 | MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average | 54/500 | ▼−25−31.3% | |
| 4 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average | 4/1000 | ▼−22−84.5% | |
| 5 | Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average | 4/100 | ▼−2−38.5% | |
| 6 | Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 257 on average | 59/300 | ▼−5−7.9% |
Quick answers
from the figures on this pageServer Rules
How is 2x Modular Suite [TEST] configured in terms of rules and settings?
A gather rate of 2x appears in the name of 2x Modular Suite [TEST]. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.
Which map is played on 2x Modular Suite [TEST]?
A procedural map runs on 2x Modular Suite [TEST], created by the game.
Population
What is the rank of 2x Modular Suite [TEST]?
For the last seven days, 2x Modular Suite [TEST] holds rank #13,855 on player hours, in the top 60% of all ranked servers.
How full is 2x Modular Suite [TEST]?
At present, 2x Modular Suite [TEST] is offline; the last sighting was 21 days 2 hours ago.
Wipe Schedule
How often does 2x Modular Suite [TEST] wipe?
There are too few wipes on record for 2x Modular Suite [TEST] to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 22 days 2 hours ago the current world was created.
Server Overview
What is the location of 2x Modular Suite [TEST]?
For 2x Modular Suite [TEST], no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 109.78.139.136:28015 is its address.
2x Modular Suite [TEST] runs which version of Rust?
The build is Rust network protocol 2633 and build 164530 on Windows, running on 2x Modular Suite [TEST]. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of 2x Modular Suite [TEST]?
2x Modular Suite [TEST] is down. The last time we saw it was 21 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 22 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on 2x Modular Suite [TEST]?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which 2x Modular Suite [TEST] publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature 2x Modular Suite [TEST]?
The following Rust Analytics lists feature 2x Modular Suite [TEST]: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Joining the Server
What is the process to join 2x Modular Suite [TEST]?
Type client.connect 109.78.139.136:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.