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RUST ANALYTICS
LIVE40,075PLY11,529SRV
QUOTE 109.94.176.54:28015 Offline checked 12d ago

popr

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,032
top 69%
Rank · 7d ago
#16,111
79 places up
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 12345
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average155/200+1+0.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average93/200+6+6.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average405/450+77+23.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average103/200+20+24.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average27/250−3−8.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average106/150+26+32.8%

Quick answers

from the figures on this page

Map and Rules

How is popr configured in terms of rules and settings?

The name of popr carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on popr?

The map on popr is procedural, size 3,000, with seed 12345, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of popr?

In the top 69% of all ranked servers, popr is #16,032 on player hours over the last seven days.

How many players does popr have?

Right now, popr is offline; the last sighting was 12 days 7 hours ago.

Wipe Frequency

How often does popr wipe?

No rhythm can be told for popr yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 17 days 3 hours ago the current world was created.

Server Overview

What is the server location for popr?

There is no region published for popr. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 109.94.176.54:28015.

popr is on which Rust version?

Rust network protocol 2633 and build 165217 on Linux is what popr runs. Joining requires the same protocol on your game, which Steam updates.

Is popr up, and how consistent is its uptime?

No response from popr. It was last seen 12 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 26 September 2026.

Tags and Rankings

How should you interpret the tags on popr?

Published by popr for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

popr appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, popr matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to popr?

Type client.connect 109.94.176.54:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.