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RUST ANALYTICS
LIVE51,543PLY11,567SRV
QUOTE 111.170.6.77:28015 Online EA checked 9m ago

测试服666

biweekly wipes pve
Players · last
0/ 200
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72% · #494 in EA
Rank · 7d ago
#16,709
797 places up
Last wipe
26d ago
biweekly schedule
Next wipe
1d 2h
Fri 16 Oct, 01:38 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1755010
First seen
18 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeFriday 16 October, 01:38 UTCin 1d 2h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【流星】PVE|仿官原倍|休闲养老|萌新天堂EA · groups of 18+ · biweekly · 2 on average0/100−1
2[PVE]千里江陵一日还 纯净/仿官/半月清EA · groups of 8+ · biweekly · 2 on average0/64+0
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 56 on average12/200−5−29.1%
4『向云端』PVE丨原倍丨休闲娱乐EA · groups of 8+ · biweekly · 9 on average0/99+0
5[喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 8 on average0/100−1−100.0%
6[JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 6 on average1/65−2−70.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on 测试服666?

No gather rate is given in the name of 测试服666. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on 测试服666?

测试服666 uses a procedural map of size 3,000 with seed 1755010, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of 测试服666?

On seven-day player hours, 测试服666 sits at #15,912, in the top 72% across ranked servers and #494 in Asia.

How many players does 测试服666 have?

0 of 200 slots on 测试服666 are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does 测试服666 wipe?

The estimate for 测试服666's next wipe comes from biweekly: 14 days after its last wipe. On Friday 16 October at 01:38 UTC the next wipe is due. This world has been running for 26 days 21 hours. Its tags carry a wipe schedule of every two weeks.

Server Overview

What is the location of 测试服666?

The EA tag and Asia are what 测试服666 lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 111.170.6.77:28015 is its address.

What is the performance like on 测试服666?

Server fps over the last 48 hours: 59 on average, 42 at the lowest. The entity count reached 44,634, covering buildings, deployables and all else in the world. Memory use peaked at 3,539 MB. Low fps and growing entities are the source of felt lag.

测试服666 runs which version of Rust?

The build is Rust network protocol 2633 and build 164530 on Windows, running on 测试服666. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is 测试服666 and is it currently online?

The server is live: 测试服666 is online. 8 days 7 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 18 September 2026.

Tags & Filters

What is the meaning of the tags on 测试服666?

These tags are published by 测试服666 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): One wipe every fortnight; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; EA (East Asia): The server browser files it under East Asia. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does 测试服666 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature 测试服666: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.

Joining the Server

What is the process to join 测试服666?

Type client.connect 111.170.6.77:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^b,EA,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Capacity: 200 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.