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RUST ANALYTICS
LIVE52,276PLY11,632SRV
QUOTE 113.206.204.223:22015 Online checked 8m ago

[PVE]千里江陵一日还 纯净/仿官/半月清

biweekly wipes vanillaoxidepve
Players · last
0/ 64
−2−100.0%24h
0% full
Day range 0 6
7-day avg 2 peak 8
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 64
0% full
Change · 24h
−2
−100.0% from 2
7-day average
2
peak 8
Rank
#2,628
top 12%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
biweekly schedule
Next wipe
2d 2h
Fri 16 Oct, 01:55 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
276
player hours, last seven days
Map
4250
Custom Map · seed 1337
First seen
8 Oct 2026
ql.824733.xyz

Players

AveragePeak
0246800:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 8 players.

Server performance

025507510000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct11 Oct12 Oct13 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeFriday 16 October, 01:55 UTCin 2d 2h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【流星】PVE|仿官原倍|休闲养老|萌新天堂EA · groups of 18+ · biweekly · 2 on average0/100−1−100.0%
2【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 58 on average15/200+4+38.9%
3『向云端』PVE丨原倍丨休闲娱乐EA · groups of 8+ · biweekly · 10 on average0/99−1−100.0%
4[喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 9 on average1/100+0+0.0%
5[JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 7 on average3/65+0+6.5%
6[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎EA · groups of 16+ · biweekly · 4 on average0/50−1−100.0%

Quick answers

from the figures on this page

Server Rules

How is [PVE]千里江陵一日还 纯净/仿官/半月清 configured in terms of rules and settings?

The name of [PVE]千里江陵一日还 纯净/仿官/半月清 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. You will find it under Community in the server browser: it is a community server. Oxide plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

What is the current map on [PVE]千里江陵一日还 纯净/仿官/半月清?

A procedural map of size 4,250 with seed 1337 runs on [PVE]千里江陵一日还 纯净/仿官/半月清, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.

Population

What is the rank of [PVE]千里江陵一日还 纯净/仿官/半月清?

For the last seven days, [PVE]千里江陵一日还 纯净/仿官/半月清 holds rank #2,628 on player hours, in the top 12% of all ranked servers.

How many players does [PVE]千里江陵一日还 纯净/仿官/半月清 have?

0 of 64 slots on [PVE]千里江陵一日还 纯净/仿官/半月清 are filled at the moment. Average players over seven days: 2; peak: 8. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 7 players.

Wipe Frequency

On what cycle does [PVE]千里江陵一日还 纯净/仿官/半月清 wipe?

Using biweekly: 14 days after its last wipe, [PVE]千里江陵一日还 纯净/仿官/半月清's next wipe is estimated. The date of its next wipe is Friday 16 October at 01:55 UTC. Its world now is 11 days 21 hours old. A fortnightly wipe is published in its tags.

Server Info

What is the location of [PVE]千里江陵一日还 纯净/仿官/半月清?

Its name points to Asia, but [PVE]千里江陵一日还 纯净/仿官/半月清 publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 113.206.204.223:22015 is its address.

What is the performance like on [PVE]千里江陵一日还 纯净/仿官/半月清?

Server fps over the last 48 hours: 95 on average, 95 at the lowest. 121,450 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,901 MB. Low fps and growing entities are the source of felt lag.

[PVE]千里江陵一日还 纯净/仿官/半月清 runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what [PVE]千里江陵一日还 纯净/仿官/半月清 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [PVE]千里江陵一日还 纯净/仿官/半月清?

[PVE]千里江陵一日还 纯净/仿官/半月清 is up. It is taking players now. Its own uptime figure dates the last restart to roughly 22 hours ago. The last 4 full days give 100% uptime, 96 hours on out of 96. 8 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on [PVE]千里江陵一日还 纯净/仿官/半月清?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp64 (Max players): Capacity: 64 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod), which [PVE]千里江陵一日还 纯净/仿官/半月清 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Who manages [PVE]千里江陵一日还 纯净/仿官/半月清?

4 other servers we track publish a 824733.xyz hostname, as does [PVE]千里江陵一日还 纯净/仿官/半月清, so one operator most likely runs them all.

On Rust Analytics, which lists and filters feature [PVE]千里江陵一日还 纯净/仿官/半月清?

These Rust Analytics lists include [PVE]千里江陵一日还 纯净/仿官/半月清: Rust community servers, Best Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join [PVE]千里江陵一日还 纯净/仿官/半月清?

Type client.connect 113.206.204.223:22015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,^b,^v,^p,gmvanilla,cs166652,ts8,^o

Game

gmvanilla
Game mode Survival in its vanilla form.
mp64
Max players Capacity: 64 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.