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RUST ANALYTICS
LIVE48,614PLY11,579SRV
QUOTE 111.185.1.104:28015 Offline checked 27d ago

?啁?? ^

Players · last
1/ 50
n/a24h
2% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,507
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 14:10 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 207 on average90/200−11−10.7%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 145 on average23/200−6−20.0%
3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 100 on average36/200−9−19.7%
4Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average9/415−18−66.5%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 77 on average11/100+0−0.8%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 61 on average28/250+2+6.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on ?啁?? ^?

The name of ?啁?? ^ carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on ?啁?? ^?

?啁?? ^ uses a procedural map, which the game generates.

Player Count

What position does ?啁?? ^ hold in the server rankings?

For the last seven days, ?啁?? ^ holds rank #14,507 on player hours, in the top – of all ranked servers.

How many players does ?啁?? ^ have?

At present, ?啁?? ^ is offline; the last sighting was 27 days 9 hours ago.

Wipe Schedule

What can you expect on wipe day for ?啁?? ^?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

How often does ?啁?? ^ wipe?

There are too few wipes on record for ?啁?? ^ to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 27 days 10 hours ago the current world was created.

Server Overview

Where can ?啁?? ^ be found?

Its name points to Asia, but ?啁?? ^ publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 111.185.1.104:28015 is its address.

?啁?? ^ is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Windows, running on ?啁?? ^. The protocol has to match for you to join, and Steam applies that update.

Is ?啁?? ^ up, and how consistent is its uptime?

Offline at this moment: ?啁?? ^. Last seen 27 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on ?啁?? ^?

Published by ?啁?? ^ for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does ?啁?? ^ show up in Rust Analytics lists and filters?

On Rust Analytics, ?啁?? ^ matches these lists: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join ?啁?? ^?

The console route: start Rust, press F1, enter client.connect 111.185.1.104:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.