测试
Key statistics
the figures behind the quote- Players now
- 0/ 150 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,348 top 62% · #464 in EA
- Rank · 7d ago
- #5,016 ▼9332 places down
- Last wipe
- 26d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 6 max players per team
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 13:34 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来EA · groups of 6 · 60 on average | 55/150 | ▼−13−19.1% | |
| 2 | [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长EA · groups of 5 · monthly · 14 on average | 15/456 | ▼−3−17.1% | |
| 3 | [大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉EA · groups of 7 · monthly · 4 on average | 2/100 | ▼−1−38.5% | |
| 4 | [大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉EA · groups of 6 · monthly · 4 on average | 4/100 | ▪+0−5.9% | |
| 5 | Eri's Server JP-Only Season10EA · groups of 6 · 1 on average | 0/60 | ▪+0 | |
| 6 | [从零开始PVE]新开|原倍|萌新|养老|生存EA · groups of 6 · monthly · 2 on average | 1/100 | ▼−1−40.0% |
Quick answers
from the figures on this pageRules & Settings
How is 测试 configured in terms of rules and settings?
No gather rate is given in the name of 测试. 6 players is the upper limit for a group. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is not active.
Population
Where does 测试 sit in the rankings?
In the top 62% of all ranked servers, 测试 is #14,348 on player hours over the last seven days and #464 in Asia.
What is the population on 测试?
Right now, 测试 is offline; the last sighting was 23 days 11 hours ago.
Wipe Frequency
What can you expect on wipe day for 测试?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
When does 测试 schedule its wipes?
The record holds too few of 测试's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 26 days 16 hours.
Server Info
Where can 测试 be found?
The EA tag and Asia are what 测试 lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 113.14.191.136:28005 is its address.
What Rust version is 测试 running?
The version in use at 测试: Rust network protocol 2633 and build 164530, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of 测试?
No response from 测试. It was last seen 23 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on 测试?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): Slot count: 150; ts6 (Group limit): Team size caps at 6; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EA (East Asia): The server browser files it under East Asia, which 测试 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature 测试?
These Rust Analytics lists include 测试: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What is the process to join 测试?
The console route: start Rust, press F1, enter client.connect 113.14.191.136:28005. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2633,EA,^p,gmrust,cs164530,ts6,^o^z
Game
gmrust
mp150
ts6
v2633
cs164530
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.