test008
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,183 top 57%
- Rank · 7d ago
- #3,992 ▼9191 places down
- Last wipe
- 32d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 151/2000 | ▲+43+39.6% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 204 on average | 211/2000 | ▼−57−21.3% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 18/200 | ▼−7−26.8% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average | 26/100 | ▼−54−67.5% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average | 82/200 | ▼−10−11.2% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average | 31/100 | ▼−1−1.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on test008?
No gather rate appears in the name of test008. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on test008?
The game generates the procedural map on test008.
Player Count
What is the rank of test008?
For the last seven days, test008 holds rank #13,183 on player hours, in the top 57% of all ranked servers.
How full is test008?
At present, test008 is offline; the last sighting was 21 days 5 hours ago.
Wipe Frequency
When does test008 schedule its wipes?
The record holds too few of test008's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 32 days 3 hours old.
Server Overview
What is the server location for test008?
There is no region published for test008. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 113.250.129.129:28015.
What Rust version is test008 running?
The version in use at test008: Rust network protocol 2633 and build 163794, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is test008 and is it currently online?
No response from test008. It was last seen 21 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 17 September 2026.
Server Tags
What is the meaning of the tags on test008?
These tags are published by test008 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $rEA (Region code): EA is the region code; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does test008 show up in Rust Analytics lists and filters?
These Rust Analytics lists include test008: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
What steps do I take to join test008?
Type client.connect 113.250.129.129:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$rEA,v2633,^z,^y,^p,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$rEA
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.