Skip to the page
RUST ANALYTICS
LIVE58,130PLY11,629SRV
QUOTE 114.224.192.9:10241 Offline checked 6d ago

TestServer

quad moddedoxide
Players · last
1/ 100
n/a24h
1% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#8,202
top 37%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
11
player hours, last seven days
Map
–
Custom Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 37% of all ranked servers, and #448 of the quad servers (top 55%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 40 on average15/100−45−75.2%
2PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on average7/200−3−28.8%
3#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average2/80+1
4[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average8/101+0−3.0%
5LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average2/100−4−67.1%
6[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 4 on average2/100+0−4.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on TestServer?

The name of TestServer carries no gather rate. quad caps groups at 4 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Population

What is the rank of TestServer?

For the last seven days, TestServer holds rank #8,202 on player hours, in the top 37% of all ranked servers. Among servers in quad, it stands at #448.

How many players does TestServer have?

At present, TestServer is offline; the last sighting was 6 days 6 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Schedule

On what cycle does TestServer wipe?

No rhythm can be told for TestServer yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 16 hours old.

Server Info

What is the location of TestServer?

No region is published by TestServer. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 114.224.192.9:10241.

TestServer runs which version of Rust?

The version in use at TestServer: Rust network protocol 2634 and build 166494, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of TestServer?

Offline at this moment: TestServer. Last seen 6 days 6 hours ago. The last 5 full days give 0% uptime, 0 hours on out of 120. The earliest Rust Analytics saw it was 8 October 2026.

Tags and Rankings

What is the meaning of the tags on TestServer?

These tags are published by TestServer and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does TestServer show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature TestServer: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join TestServer?

The console route: start Rust, press F1, enter client.connect 114.224.192.9:10241. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts4
Group limit Team size caps at 4.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.