Pinny Test
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 2 peak 3
- Rank
- #6,018 top 27%
- Rank · 7d ago
- #7,289 ▲1271 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 29 player hours, last seven days
- Map
- 5000 Procedural Map · seed 2128749943
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 14/300 | ▼−7−33.6% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 15/225 | ▼−7−31.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 3/1000 | ▼−2−41.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−1 | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 5/700 | ▼−5−51.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Pinny Test?
No gather rate is given in the name of Pinny Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
What is the current map on Pinny Test?
The map on Pinny Test is procedural, size 5,000, with seed 2128749943, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does Pinny Test hold in the server rankings?
For the last seven days, Pinny Test holds rank #6,018 on player hours, in the top 27% of all ranked servers.
What is the population on Pinny Test?
Right now, Pinny Test is offline; the last sighting was 4 days 14 hours ago. Average players over seven days: 2; peak: 3.
Wipe Cycle
How often does Pinny Test wipe?
The record holds too few of Pinny Test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 days old.
Server Overview
Where can Pinny Test be found?
No region is published by Pinny Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 114.44.16.132:28015 is its address.
Pinny Test is on which Rust version?
The version in use at Pinny Test: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is Pinny Test up, and how consistent is its uptime?
Pinny Test is down. The last time we saw it was 4 days 14 hours ago. The last 6 full days give 7% uptime, 10 hours on out of 144. The earliest Rust Analytics saw it was 8 October 2026.
Tags & Filters
How should you interpret the tags on Pinny Test?
These tags are published by Pinny Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Pinny Test show up in Rust Analytics lists and filters?
On Rust Analytics, Pinny Test matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join Pinny Test?
The console route: start Rust, press F1, enter client.connect 114.44.16.132:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.