Local Test Server [Carbon]
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,554 top 61%
- Rank · 7d ago
- #4,279 ▼10275 places down
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 168/200 | ▲+14+9.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 85/200 | ▼−2−2.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 383/425 | ▲+55+16.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 91/200 | ▲+8+10.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 22/250 | ▼−8−25.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 93/125 | ▲+13+16.5% |
Quick answers
from the figures on this pageServer Rules
How is Local Test Server [Carbon] configured in terms of rules and settings?
The name of Local Test Server [Carbon] carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on Local Test Server [Carbon]?
Local Test Server [Carbon] uses a procedural map, which the game generates.
Player Count
What is the rank of Local Test Server [Carbon]?
In the top 61% of all ranked servers, Local Test Server [Carbon] is #14,554 on player hours over the last seven days.
What is the population on Local Test Server [Carbon]?
Right now, Local Test Server [Carbon] is offline; the last sighting was 15 days 8 hours ago.
Wipe Frequency
How often does Local Test Server [Carbon] wipe?
No rhythm can be told for Local Test Server [Carbon] yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 33 days 15 hours old.
Server Overview
What is the location of Local Test Server [Carbon]?
There is no region published for Local Test Server [Carbon]. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 115.186.228.97:28015 is its address.
What Rust version is Local Test Server [Carbon] running?
The build is Rust network protocol 2633 and build 163794 on Windows, running on Local Test Server [Carbon]. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Local Test Server [Carbon] and is it currently online?
No response from Local Test Server [Carbon]. It was last seen 15 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Local Test Server [Carbon]?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Local Test Server [Carbon] publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Local Test Server [Carbon] appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Local Test Server [Carbon]: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join Local Test Server [Carbon]?
The console route: start Rust, press F1, enter client.connect 115.186.228.97:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.