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RUST ANALYTICS
LIVE41,338PLY11,494SRV
QUOTE 116.120.240.207:28015 Online checked 9m ago

NC Build Server Test

moddedoxide
Players · last
0/ 50
−1−100.0%24h
0% full
Day range 0 1
7-day avg 1 peak 11
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
−1
−100.0% from 1
7-day average
1
peak 11
Rank
#5,682
top 26%
Rank · 7d ago
–
not ranked a week ago
Last wipe
7h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
31
player hours, last seven days
Map
5000
Procedural Map · seed 1758801068
First seen
19 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75120:0001:0006:0012:0017:0022:00Wiped Wed 21 Oct, 15:43 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
05010015020020:0001:0006:0012:0017:0022:00Wiped Wed 21 Oct, 15:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k19 Oct20 Oct21 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:01 UTC10h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average108/999+39+56.1%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 86 on average151/999+24+19.0%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 46 on average37/150+0+0.2%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 29 on average15/100−8−35.3%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 22 on average5/100+5
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average29/100+16+123.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on NC Build Server Test?

The name of NC Build Server Test carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on NC Build Server Test?

NC Build Server Test uses a procedural map of size 5,000 with seed 1758801068, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of NC Build Server Test?

For the last seven days, NC Build Server Test holds rank #5,682 on player hours, in the top 26% of all ranked servers.

How many players does NC Build Server Test have?

0 of 50 slots on NC Build Server Test are filled right now. The mean over the last seven days is 1 players, reaching 11 at its highest. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 1 players.

Wipe Schedule

On what cycle does NC Build Server Test wipe?

The record holds too few of NC Build Server Test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 7 hours old.

Server Overview

What is the location of NC Build Server Test?

For NC Build Server Test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 116.120.240.207:28015.

How is the performance on NC Build Server Test?

The last 48 hours average 112 server fps, the low being 65. The entity count reached 196,928, covering buildings, deployables and all else in the world. The memory ceiling reached 3,544 MB. A climbing entity count plus low fps is the lag players report.

NC Build Server Test runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what NC Build Server Test runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is NC Build Server Test and is it currently online?

Online at this moment: NC Build Server Test. 6 hours ago is when it last restarted, judging by the uptime it reports. For the last 1 full day, 4 of 24 hours were live. That is 17% uptime. 19 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on NC Build Server Test?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which NC Build Server Test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature NC Build Server Test?

These Rust Analytics lists include NC Build Server Test: Modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

How can I connect to NC Build Server Test?

Type client.connect 116.120.240.207:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.