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RUST ANALYTICS
LIVE36,275PLY11,496SRV
QUOTE 116.141.213.108:28015 Offline checked 27d ago

单机Rust服务器

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,355
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 206 on average78/200−49−38.7%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 145 on average9/200−26−74.0%
3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 99 on average48/200−13−21.1%
4Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average5/415−25−83.3%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 77 on average12/100−2−15.3%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 61 on average38/250+5+14.0%

Quick answers

from the figures on this page

Rules & Settings

How is 单机Rust服务器 configured in terms of rules and settings?

No gather rate is given in the name of 单机Rust服务器. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on 单机Rust服务器?

The game generates the procedural map on 单机Rust服务器.

Player Count

Where does 单机Rust服务器 sit in the rankings?

In the top – of all ranked servers, 单机Rust服务器 is #13,355 on player hours over the last seven days.

What is the population on 单机Rust服务器?

At present, 单机Rust服务器 is offline; the last sighting was 27 days 3 hours ago.

Wipe Frequency

When does 单机Rust服务器 schedule its wipes?

There are too few wipes on record for 单机Rust服务器 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 27 days 4 hours.

Server Details

Where can 单机Rust服务器 be found?

No region tag is published by 单机Rust服务器, though its name points to Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 116.141.213.108:28015 is its address.

单机Rust服务器 is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Windows, running on 单机Rust服务器. Joining requires the same protocol on your game, which Steam updates.

Is 单机Rust服务器 up, and how consistent is its uptime?

No response from 单机Rust服务器. It was last seen 27 days 3 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.

Tags and Rankings

How should you interpret the tags on 单机Rust服务器?

Published by 单机Rust服务器 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does 单机Rust服务器 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature 单机Rust服务器: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join 单机Rust服务器?

The console route: start Rust, press F1, enter client.connect 116.141.213.108:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.