A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,230 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 290843
- First seen
- 20 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 393 on average | 323/350 | ▼−92−22.1% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 388 on average | 135/200 | ▲+8+5.9% | |
| 3 | Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 361 on average | 124/200 | ▼−16−11.5% | |
| 4 | Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 305 on average | 68/200 | ▼−20−22.9% | |
| 5 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 301 on average | 168/200 | ▲+51+43.1% | |
| 6 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 260 on average | 124/150 | ▲+20+18.9% |
Quick answers
from the figures on this pageServer Rules
How is A Rust Server configured in terms of rules and settings?
No gather rate appears in the name of A Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on A Rust Server?
A procedural map of size 4,000 with seed 290843 runs on A Rust Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of A Rust Server?
In the top 71% of all ranked servers, A Rust Server is #15,230 on player hours over the last seven days.
How full is A Rust Server?
On A Rust Server, 0 players are in now, out of 40 slots. Average players over the last seven days: 0.
Wipe Schedule
When does A Rust Server schedule its wipes?
No rhythm can be told for A Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 3 hours ago the current world was created.
Server Overview
What is the server location for A Rust Server?
For A Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 116.202.51.23:7102 is its address.
What is the performance like on A Rust Server?
Average server fps for the last 48 hours is 122; the floor was 108. At its peak it held 91,420 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,620 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is A Rust Server running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on A Rust Server. The protocol has to match for you to join, and Steam applies that update.
Is A Rust Server up, and how consistent is its uptime?
The server is live: A Rust Server is online. Its own uptime figure dates the last restart to roughly 1 hours ago. First sighting by Rust Analytics: 20 October 2026.
Server Tags
What is the meaning of the tags on A Rust Server?
Published by A Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
A Rust Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature A Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
What is the process to join A Rust Server?
Type client.connect 116.202.51.23:7102 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.