本地
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,545 top 61%
- Rank · 7d ago
- #8,031 ▼6514 places down
- Last wipe
- 15d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.6 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 04:23 UTC15d ago | 1 | – | running | 0 |
| Sun 27 Sep, 13:49 UTC16d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA LongEA · groups of 12+ · monthly · 206 on average | 77/200 | ▼−24−23.8% | |
| 2 | Rustoria.co - SEA MainEA · groups of 16+ · weekly · 145 on average | 14/200 | ▼−11−44.6% | |
| 3 | Rustafied.com - SEA LongEA · groups of 16+ · monthly · 100 on average | 45/200 | ▼−2−3.7% | |
| 4 | Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average | 7/415 | ▼−18−71.8% | |
| 5 | Rustafied.com - SEA MainEA · groups of 16+ · weekly · 77 on average | 10/100 | ▼−4−30.6% | |
| 6 | [SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 61 on average | 36/250 | ▲+9+34.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on 本地?
No gather rate is given in the name of 本地. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on 本地?
The game generates the procedural map on 本地.
Population
What is the rank of 本地?
For the last seven days, 本地 holds rank #14,545 on player hours, in the top 61% of all ranked servers.
How full is 本地?
At present, 本地 is offline; the last sighting was 15 days 14 hours ago.
Wipe Schedule
What happens on wipe day at 本地?
An average of 1 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.
How often does 本地 wipe?
No rhythm can be told for 本地 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 15 days 22 hours ago the current world was created.
Server Details
What is the server location for 本地?
Its name points to Asia, but 本地 publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 116.8.1.218:28015 is its address.
What Rust version is 本地 running?
Rust network protocol 2633 and build 165217 on Windows is what 本地 runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of 本地?
No response from 本地. It was last seen 15 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.
Tags and Rankings
What is the meaning of the tags on 本地?
These tags are published by 本地 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
本地 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature 本地: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join 本地?
Type client.connect 116.8.1.218:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.