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RUST ANALYTICS
LIVE63,686PLY11,665SRV
QUOTE 116.90.73.229:49025 Online OC checked 11m ago

AU/NZ Rust-eze

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#7,026
top 31% · #146 in OC
Rank · 7d ago
#5,890
1136 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
18
player hours, last seven days
Map
4000
Procedural Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 31% of all ranked servers, top 66% in OC. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
4
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:22 UTC11d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AUS] Rust in PeaceOC · groups of 8+ · 1 on average1/50+1
2Rustafied.com - AU LongOC · groups of 16+ · monthly · 160 on average45/100−21−32.2%
3Rustafied.com - AU MainOC · groups of 16+ · weekly · 124 on average3/100−4−57.1%
4Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average69/100−48−41.2%
5Rustopia.gg - AU MainOC · groups of 12+ · weekly · 53 on average3/150−2−42.9%
6Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 38 on average7/100+1+10.5%

Quick answers

from the figures on this page

Server Rules

How is AU/NZ Rust-eze configured in terms of rules and settings?

No gather rate is given in the name of AU/NZ Rust-eze. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

What is the current map on AU/NZ Rust-eze?

AU/NZ Rust-eze uses a procedural map of size 4,000 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of AU/NZ Rust-eze?

On seven-day player hours, AU/NZ Rust-eze sits at #7,026, in the top 31% across ranked servers and #146 in Oceania.

How full is AU/NZ Rust-eze?

0 of 50 slots on AU/NZ Rust-eze are filled at the moment. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.

Wipe Frequency

What happens on wipe day at AU/NZ Rust-eze?

An average of 4 players marked the busiest point of its recent wipes. 16 hours after the latest wipe, the crowd reached its peak.

When does AU/NZ Rust-eze schedule its wipes?

There are too few wipes on record for AU/NZ Rust-eze to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 12 hours.

Server Details

What is the server location for AU/NZ Rust-eze?

The OC tag and Oceania are what AU/NZ Rust-eze lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 116.90.73.229:49025 is its address.

How is the performance on AU/NZ Rust-eze?

Average server fps for the last 48 hours is 28; the floor was 3. The entity count reached 102,677, covering buildings, deployables and all else in the world. Memory use peaked at 2,860 MB. Low fps and growing entities are the source of felt lag.

AU/NZ Rust-eze is on which Rust version?

The version in use at AU/NZ Rust-eze: Rust network protocol 2634 and build 166586, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is AU/NZ Rust-eze up, and how consistent is its uptime?

AU/NZ Rust-eze is up. It is taking players now. 1 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on AU/NZ Rust-eze?

Published by AU/NZ Rust-eze for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; OC (Oceania): Oceania is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

AU/NZ Rust-eze appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, AU/NZ Rust-eze matches these lists: Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join AU/NZ Rust-eze?

Type client.connect 116.90.73.229:49025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

OC
Oceania Oceania is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.