[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】
Key statistics
the figures behind the quote- Players now
- 16/ 100 16% full
- Change · 24h
- ▲+10 +178.3% from 6
- 7-day average
- 6 peak 16
- Rank
- #1,369 top 6%
- Rank · 7d ago
- #1,207 ▼162 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 990 player hours, last seven days
- Map
- 4250 Procedural Map · seed 1636364137
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 16 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 14 days between real wipes
- wipe-day peak
- 18 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:04 UTC FW12d ago | 23 | – | running | 3 |
| Thu 17 Sep, 22:19 UTC26d ago | 13 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 74 on average | 26/100 | ▼−54−67.5% | |
| 2 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average | 98/100 | ▲+6+7.1% | |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 55 on average | 100/200 | ▼−2−2.4% | |
| 4 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 40 on average | 50/100 | ▼−4−6.7% | |
| 5 | Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 37 on average | 54/100 | ▼−1−2.1% | |
| 6 | [JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 22 on average | 30/100 | ▲+2+6.2% |
Quick answers
from the figures on this pageServer Rules
How is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 configured in terms of rules and settings?
No gather rate appears in the name of [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】. The default group size of 8 players applies here. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the current map on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 uses a procedural map of size 4,250 with seed 1636364137, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What is the rank of [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
In the top 6% of all ranked servers, [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 is #1,369 on player hours over the last seven days.
How many players does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 have?
On [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, 16 players are in now, out of 100 slots. Average players over seven days: 6; peak: 16. At 12:00 UTC in the last 48 hours, it averaged 15 players, the busiest hour.
Wipe Cycle
What can you expect on wipe day for [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
Recent wipes at this server drew an average peak of 18 players. On the latest wipe, 15 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
How often does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 wipe?
There are too few wipes on record for [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 14 hours old.
Server Overview
What is the server location for [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
Its name points to Asia, but [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 118.27.228.193:28015 is its address.
Is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 performing well?
Server fps over the last 48 hours: 45 on average, 2 at the lowest. The entity count reached 167,205, covering buildings, deployables and all else in the world. Up to 5,346 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 runs which version of Rust?
The build is Rust network protocol 2634 and build 166494 on Linux, running on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】. The protocol has to match for you to join, and Steam applies that update.
Is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 up, and how consistent is its uptime?
Online at this moment: [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】. Its own uptime figure dates the last restart to roughly 6 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
These tags are published by [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
These Rust Analytics lists include [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 10.
How to Join
What is the process to join [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
The console route: start Rust, press F1, enter client.connect 118.27.228.193:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/3zmC5unVD2.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
