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RUST ANALYTICS
LIVE45,577PLY11,572SRV
QUOTE 119.15.78.44:28015 Offline checked 13d ago

My Private Staging Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,400
top 64%
Rank · 7d ago
#4,586
10814 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep30 Sep2 Oct5 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average167/225−5−3.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average119/200+17+16.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average431/425+34+8.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average144/200+53+59.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250+0+0.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average126/175+39+45.0%

Quick answers

from the figures on this page

Rules & Settings

How is My Private Staging Server configured in terms of rules and settings?

No gather rate appears in the name of My Private Staging Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on My Private Staging Server?

My Private Staging Server uses a procedural map, which the game generates.

Activity

Where does My Private Staging Server sit in the rankings?

For the last seven days, My Private Staging Server holds rank #15,400 on player hours, in the top 64% of all ranked servers.

How many players does My Private Staging Server have?

Right now, My Private Staging Server is offline; the last sighting was 13 days 10 hours ago.

Wipe Cycle

How often does My Private Staging Server wipe?

There are too few wipes on record for My Private Staging Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 18 days 15 hours.

Server Overview

What is the server location for My Private Staging Server?

No region is published by My Private Staging Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 119.15.78.44:28015.

My Private Staging Server is on which Rust version?

Rust network protocol 2634 and build 165756 on Windows is what My Private Staging Server runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is My Private Staging Server and is it currently online?

My Private Staging Server is down. The last time we saw it was 13 days 10 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on My Private Staging Server?

These tags are published by My Private Staging Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs165756 (Build): Game build: 165756; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

My Private Staging Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Private Staging Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to My Private Staging Server?

Type client.connect 119.15.78.44:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165756,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs165756
Build Game build: 165756.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.