Local Play
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #12,530 top 56%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 166/200 | ▼−6−3.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 106/200 | ▲+4+4.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 413/450 | ▲+16+4.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 128/200 | ▲+37+41.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 30/250 | ▲+4+16.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 114/150 | ▲+27+31.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Local Play?
No gather rate appears in the name of Local Play. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Local Play?
The game generates the procedural map on Local Play.
Activity
What position does Local Play hold in the server rankings?
For the last seven days, Local Play holds rank #12,530 on player hours, in the top 56% of all ranked servers.
How many players does Local Play have?
Right now, Local Play is offline; the last sighting was 40 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 1 players.
Wipe Cycle
How often does Local Play wipe?
There are too few wipes on record for Local Play to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 41 hours.
Server Overview
What is the location of Local Play?
No region is published by Local Play. Rust Analytics reports the location a server claims, not the machine's actual location. 120.147.133.185:28015 is its address.
Local Play is on which Rust version?
The version in use at Local Play: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Local Play?
Local Play is down. The last time we saw it was 40 hours ago. Availability of 0% over the last 1 full day: it was online for 0 of 24 hours. The earliest Rust Analytics saw it was 12 October 2026.
Tags and Rankings
What is the meaning of the tags on Local Play?
These tags are published by Local Play and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Local Play show up in Rust Analytics lists and filters?
These Rust Analytics lists include Local Play: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
How can I connect to Local Play?
Type client.connect 120.147.133.185:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.