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RUST ANALYTICS
LIVE84,970PLY11,695SRV
QUOTE 120.151.234.205:28015 Offline checked 4d ago

Creative / Build

Players · last
1/ 1
n/a24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#12,844
top 58%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Custom Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【南瓜】Build-TestEA · groups of 8+ · 11 on average10/101+7+200.0%
2Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average0/25+0
3[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 108 on average264/999+36+15.7%
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average85/999+7+8.7%
5[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average46/150+19+68.3%
6Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average25/100+3+13.6%

Quick answers

from the figures on this page

Server Rules

How is Creative / Build configured in terms of rules and settings?

The name of Creative / Build carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Activity

Where does Creative / Build sit in the rankings?

For the last seven days, Creative / Build holds rank #12,844 on player hours, in the top 58% of all ranked servers.

How full is Creative / Build?

At present, Creative / Build is offline; the last sighting was 4 days 8 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Frequency

How often does Creative / Build wipe?

The record holds too few of Creative / Build's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 4 days 9 hours old.

Server Overview

What is the server location for Creative / Build?

There is no region published for Creative / Build. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 120.151.234.205:28015.

What Rust version is Creative / Build running?

The version in use at Creative / Build: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Creative / Build up, and how consistent is its uptime?

Offline at this moment: Creative / Build. Last seen 4 days 8 hours ago. The last 3 full days give 0% uptime, 0 hours on out of 72. The earliest Rust Analytics saw it was 10 October 2026.

Tags and Rankings

How should you interpret the tags on Creative / Build?

Published by Creative / Build for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Creative / Build appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Creative / Build: Rust build and creative servers, Rust community servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join Creative / Build?

Type client.connect 120.151.234.205:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.