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RUST ANALYTICS
LIVE33,780PLY11,456SRV
QUOTE 121.180.200.186:28015 Offline EA checked 3h ago

[SEA] facepunch Premium 10

monthly wipes vanilla
Players · last
0/ 50
+024h
0% full
Day range 0 3
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#7,879
top 35% · #415 in EA
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
monthly schedule
Next wipe
22d 13h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
4500
Procedural Map · seed 1054324525
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123411:0012:0022:0023:0001:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

010020030040011:0012:0022:0023:0001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 35% of all ranked servers, top 79% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 13h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 09:49 UTC5d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 205 on average89/200−53−37.3%
2Rustafied.com - SEA LongEA · groups of 16+ · monthly · 99 on average53/200−18−25.6%
3[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 61 on average48/250+13+35.5%
4[SEA] Facepunch 3EA · groups of 8+ · monthly · 30 on average28/250+6+26.3%
5VandalRust|JP/KR/SEA|Vanilla|初心者歓迎|月間ワイプEA · groups of 8+ · monthly · 14 on average11/100+8+277.1%
6nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 9 on average6/200+1+14.3%

Quick answers

from the figures on this page

Map and Rules

How is [SEA] facepunch Premium 10 configured in terms of rules and settings?

The name of [SEA] facepunch Premium 10 carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

What is the current map on [SEA] facepunch Premium 10?

The map on [SEA] facepunch Premium 10 is procedural, size 4,500, with seed 1054324525, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does [SEA] facepunch Premium 10 hold in the server rankings?

In the top 35% of all ranked servers, [SEA] facepunch Premium 10 is #7,879 on player hours over the last seven days and #415 in Asia.

How many players does [SEA] facepunch Premium 10 have?

Right now, [SEA] facepunch Premium 10 is offline; the last sighting was 3 hours ago. Average players over seven days: 0; peak: 3. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 2 players.

Wipe Schedule

What happens on wipe day at [SEA] facepunch Premium 10?

The average peak across its recent wipes is 2 players. On the latest wipe, 47 hours after the wipe, the crowd peaked.

When does [SEA] facepunch Premium 10 schedule its wipes?

A single monthly wipe is what [SEA] facepunch Premium 10 runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 5 days 20 hours. The tags state monthly wipes.

Server Overview

What is the location of [SEA] facepunch Premium 10?

In Asia, [SEA] facepunch Premium 10 lists itself with the EA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 121.180.200.186:28015.

What is the performance like on [SEA] facepunch Premium 10?

Average server fps for the last 48 hours is 225; the floor was 192. 116,207 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,569 MB. A climbing entity count plus low fps is the lag players report.

[SEA] facepunch Premium 10 is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on [SEA] facepunch Premium 10. Joining requires the same protocol on your game, which Steam updates.

How reliable is [SEA] facepunch Premium 10 and is it currently online?

Offline at this moment: [SEA] facepunch Premium 10. Last seen 3 hours ago. 2 hours ago is when it last restarted, judging by the uptime it reports. 15% is its uptime for the last 7 full days, 25 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on [SEA] facepunch Premium 10?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; EA (East Asia): The browser places this server in East Asia, which [SEA] facepunch Premium 10 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [SEA] facepunch Premium 10 show up in Rust Analytics lists and filters?

These Rust Analytics lists include [SEA] facepunch Premium 10: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Joining the Server

What is the process to join [SEA] facepunch Premium 10?

The console route: start Rust, press F1, enter client.connect 121.180.200.186:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Region

EA
East Asia The browser places this server in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.