Key statistics
the figures behind the quote- Players now
- 21/ 250 8% full
- Change · 24h
- ▲+5 +29.2% from 16
- 7-day average
- 21 peak 57
- Rank
- #723 top 3%
- Rank · 7d ago
- #676 ▼47 places down
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 22d 0h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3,562 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1720588492
- First seen
- 13 Sep 2026 sea__2.playrust.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 51 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 56 players, last three wipes
Coming wipes
- 22d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 56, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW13d ago | 56 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA LongEA · groups of 12+ · monthly · 197 on average | 191/225 | ▼−21−9.7% | |
| 2 | Rustafied.com - SEA LongEA · groups of 16+ · monthly · 95 on average | 83/200 | ▼−5−5.3% | |
| 3 | VandalRust|JP/KR/SEA|Vanilla|初心者歓迎|月間ワイプEA · groups of 8+ · monthly · 13 on average | 10/100 | ▲+2+25.0% | |
| 4 | nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 9 on average | 9/200 | ▪+0+0.9% | |
| 5 | nomarust Long | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 7 on average | 8/200 | ▲+5+166.7% | |
| 6 | RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 4 on average | 4/50 | ▲+3+182.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on [SEA] Facepunch 2?
The name of [SEA] Facepunch 2 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is listed in the Official tab in-game. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
What is the current map on [SEA] Facepunch 2?
[SEA] Facepunch 2 uses a procedural map of size 4,500 with seed 1720588492, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does [SEA] Facepunch 2 hold in the server rankings?
For the last seven days, [SEA] Facepunch 2 holds rank #723 on player hours, in the top 3% of all ranked servers.
How full is [SEA] Facepunch 2?
21 of 250 slots on [SEA] Facepunch 2 are filled right now. The seven-day average is 21 players, with a peak of 57. At 14:00 UTC in the last 48 hours, it averaged 48 players, the busiest hour.
Wipe Frequency
What happens on wipe day at [SEA] Facepunch 2?
Recent wipes at this server drew an average peak of 56 players. 25 hours after the latest wipe, the crowd reached its peak.
On what cycle does [SEA] Facepunch 2 wipe?
Once a month, at the force wipe, [SEA] Facepunch 2 wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 13 days 1 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Info
What is the server location for [SEA] Facepunch 2?
No region tag is published by [SEA] Facepunch 2, though its name points to Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 15.235.180.211:28015.
Is [SEA] Facepunch 2 performing well?
Server fps over the last 48 hours: 155 on average, 119 at the lowest. The entity count reached 158,900, covering buildings, deployables and all else in the world. Up to 6,731 MB of memory was used. Low fps and growing entities are the source of felt lag.
[SEA] Facepunch 2 runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what [SEA] Facepunch 2 runs. Joining requires the same protocol on your game, which Steam updates.
Is [SEA] Facepunch 2 up, and how consistent is its uptime?
[SEA] Facepunch 2 is up. It is taking players now. Its own uptime figure dates the last restart to roughly 5 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
What is the meaning of the tags on [SEA] Facepunch 2?
These tags are published by [SEA] Facepunch 2 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp250 (Max players): It holds 250 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): A non-standard tag, added by the owner or through a plugin. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Who is behind [SEA] Facepunch 2?
124 other servers we track publish a playrust.com hostname, as does [SEA] Facepunch 2, so one operator most likely runs them all.
Where does [SEA] Facepunch 2 show up in Rust Analytics lists and filters?
These Rust Analytics lists include [SEA] Facepunch 2: Rust tutorial servers, by population, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Connection
What is the process to join [SEA] Facepunch 2?
The console route: start Rust, press F1, enter client.connect 15.235.180.211:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On Rust Analytics
Game
gmrust
mp250
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
