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RUST ANALYTICS
LIVE84,698PLY11,727SRV
QUOTE 15.235.180.211:28015 Online checked 13m ago

[SEA] Facepunch 2

official monthly wipes vanilla
Players · last
21/ 250
+5+29.2%24h
8% full
Day range 6 34
7-day avg 21 peak 57
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
21/ 250
8% full
Change · 24h
+5
+29.2% from 16
7-day average
21
peak 57
Rank
#723
top 3%
Rank · 7d ago
#676
47 places down
Last wipe
13d ago
monthly schedule
Next wipe
22d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3,562
player hours, last seven days
Map
4500
Procedural Map · seed 1720588492
First seen
13 Sep 2026
sea__2.playrust.com

Players

AveragePeak
02040608019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 51 players.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 0h

The force wipe · high confidence

wipe-day peak
56
players, last three wipes

Coming wipes

  1. 22d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 56, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW13d ago 56 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 197 on average191/225−21−9.7%
2Rustafied.com - SEA LongEA · groups of 16+ · monthly · 95 on average83/200−5−5.3%
3VandalRust|JP/KR/SEA|Vanilla|初心者歓迎|月間ワイプEA · groups of 8+ · monthly · 13 on average10/100+2+25.0%
4nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 9 on average9/200+0+0.9%
5nomarust Long | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 7 on average8/200+5+166.7%
6RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 4 on average4/50+3+182.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [SEA] Facepunch 2?

The name of [SEA] Facepunch 2 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is listed in the Official tab in-game. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

What is the current map on [SEA] Facepunch 2?

[SEA] Facepunch 2 uses a procedural map of size 4,500 with seed 1720588492, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does [SEA] Facepunch 2 hold in the server rankings?

For the last seven days, [SEA] Facepunch 2 holds rank #723 on player hours, in the top 3% of all ranked servers.

How full is [SEA] Facepunch 2?

21 of 250 slots on [SEA] Facepunch 2 are filled right now. The seven-day average is 21 players, with a peak of 57. At 14:00 UTC in the last 48 hours, it averaged 48 players, the busiest hour.

Wipe Frequency

What happens on wipe day at [SEA] Facepunch 2?

Recent wipes at this server drew an average peak of 56 players. 25 hours after the latest wipe, the crowd reached its peak.

On what cycle does [SEA] Facepunch 2 wipe?

Once a month, at the force wipe, [SEA] Facepunch 2 wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 13 days 1 hours ago the current world was created. A monthly wipe schedule is published in its tags.

Server Info

What is the server location for [SEA] Facepunch 2?

No region tag is published by [SEA] Facepunch 2, though its name points to Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 15.235.180.211:28015.

Is [SEA] Facepunch 2 performing well?

Server fps over the last 48 hours: 155 on average, 119 at the lowest. The entity count reached 158,900, covering buildings, deployables and all else in the world. Up to 6,731 MB of memory was used. Low fps and growing entities are the source of felt lag.

[SEA] Facepunch 2 runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what [SEA] Facepunch 2 runs. Joining requires the same protocol on your game, which Steam updates.

Is [SEA] Facepunch 2 up, and how consistent is its uptime?

[SEA] Facepunch 2 is up. It is taking players now. Its own uptime figure dates the last restart to roughly 5 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on [SEA] Facepunch 2?

These tags are published by [SEA] Facepunch 2 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp250 (Max players): It holds 250 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): A non-standard tag, added by the owner or through a plugin. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who is behind [SEA] Facepunch 2?

124 other servers we track publish a playrust.com hostname, as does [SEA] Facepunch 2, so one operator most likely runs them all.

Where does [SEA] Facepunch 2 show up in Rust Analytics lists and filters?

These Rust Analytics lists include [SEA] Facepunch 2: Rust tutorial servers, by population, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Connection

What is the process to join [SEA] Facepunch 2?

The console route: start Rust, press F1, enter client.connect 15.235.180.211:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust's standard survival mode.
mp250
Max players It holds 250 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.