JD LAN Sandbox (staging)
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,176 top 60%
- Rank · 7d ago
- #11,800 ▼2376 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 15:49 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 11 on average | 15/101 | ▼−2−11.8% | |
| 2 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 5/25 | ▲+4+328.6% | |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average | 58/999 | ▲+10+20.8% | |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average | 58/999 | ▲+18+45.3% | |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 88/150 | ▲+2+2.9% | |
| 6 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 57/100 | ▲+34+149.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on JD LAN Sandbox (staging)?
No gather rate is given in the name of JD LAN Sandbox (staging). Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Population
What position does JD LAN Sandbox (staging) hold in the server rankings?
For the last seven days, JD LAN Sandbox (staging) holds rank #14,176 on player hours, in the top 60% of all ranked servers.
How many players does JD LAN Sandbox (staging) have?
Right now, JD LAN Sandbox (staging) is offline; the last sighting was 12 days 18 hours ago.
Wipe Cycle
What happens on wipe day at JD LAN Sandbox (staging)?
Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak.
On what cycle does JD LAN Sandbox (staging) wipe?
There are too few wipes on record for JD LAN Sandbox (staging) to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 13 days 16 hours.
Server Details
What is the location of JD LAN Sandbox (staging)?
There is no region published for JD LAN Sandbox (staging). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 122.199.14.205:28015.
JD LAN Sandbox (staging) is on which Rust version?
Rust network protocol 2634 and build 166465 on Linux is what JD LAN Sandbox (staging) runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is JD LAN Sandbox (staging) and is it currently online?
No response from JD LAN Sandbox (staging). It was last seen 12 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on JD LAN Sandbox (staging)?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166465 (Build): Game build: 166465; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which JD LAN Sandbox (staging) publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
JD LAN Sandbox (staging) appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, JD LAN Sandbox (staging) matches these lists: Rust build and creative servers and Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join JD LAN Sandbox (staging)?
Type client.connect 122.199.14.205:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8
Game
gmrust
mp10
ts8
v2634
cs166465
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.