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RUST ANALYTICS
LIVE37,909PLY11,455SRV
QUOTE 122.199.14.205:28015 Offline checked 12d ago

JD LAN Sandbox (staging)

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,176
top 60%
Rank · 7d ago
#11,800
2376 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 15:49 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【南瓜】Build-TestEA · groups of 8+ · 11 on average15/101−2−11.8%
2Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average5/25+4+328.6%
3[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average58/999+10+20.8%
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average58/999+18+45.3%
5[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average88/150+2+2.9%
6Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average57/100+34+149.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on JD LAN Sandbox (staging)?

No gather rate is given in the name of JD LAN Sandbox (staging). Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Population

What position does JD LAN Sandbox (staging) hold in the server rankings?

For the last seven days, JD LAN Sandbox (staging) holds rank #14,176 on player hours, in the top 60% of all ranked servers.

How many players does JD LAN Sandbox (staging) have?

Right now, JD LAN Sandbox (staging) is offline; the last sighting was 12 days 18 hours ago.

Wipe Cycle

What happens on wipe day at JD LAN Sandbox (staging)?

Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what cycle does JD LAN Sandbox (staging) wipe?

There are too few wipes on record for JD LAN Sandbox (staging) to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 13 days 16 hours.

Server Details

What is the location of JD LAN Sandbox (staging)?

There is no region published for JD LAN Sandbox (staging). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 122.199.14.205:28015.

JD LAN Sandbox (staging) is on which Rust version?

Rust network protocol 2634 and build 166465 on Linux is what JD LAN Sandbox (staging) runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is JD LAN Sandbox (staging) and is it currently online?

No response from JD LAN Sandbox (staging). It was last seen 12 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on JD LAN Sandbox (staging)?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166465 (Build): Game build: 166465; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which JD LAN Sandbox (staging) publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

JD LAN Sandbox (staging) appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, JD LAN Sandbox (staging) matches these lists: Rust build and creative servers and Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join JD LAN Sandbox (staging)?

Type client.connect 122.199.14.205:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166465
Build Game build: 166465.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.