AU Land
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,866 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 34d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 04:26 UTC30d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [AUS] Rust in PeaceOC · groups of 8+ · 1 on average | 1/50 | ▼−1−47.8% | |
| 2 | Rustafied.com - AU LongOC · groups of 16+ · monthly · 154 on average | 153/200 | ▼−67−30.4% | |
| 3 | Rustafied.com - AU MainOC · groups of 16+ · weekly · 123 on average | 23/100 | ▼−12−33.8% | |
| 4 | Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average | 159/200 | ▼−236−59.7% | |
| 5 | Rustopia.gg - AU MainOC · groups of 12+ · weekly · 52 on average | 9/150 | ▼−7−42.6% | |
| 6 | Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 36 on average | 25/100 | ▼−8−24.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on AU Land?
No gather rate appears in the name of AU Land. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
Activity
Where does AU Land sit in the rankings?
For the last seven days, AU Land holds rank #13,866 on player hours, in the top – of all ranked servers.
How full is AU Land?
Right now, AU Land is offline; the last sighting was 28 days 18 hours ago.
Wipe Frequency
What happens on wipe day at AU Land?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
How often does AU Land wipe?
There are too few wipes on record for AU Land to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 34 days 4 hours old.
Server Info
What is the location of AU Land?
Its name points to Oceania, but AU Land publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 122.63.145.36:28015.
AU Land runs which version of Rust?
The build is Rust network protocol 2633 and build 163794 on Windows, running on AU Land. Joining requires the same protocol on your game, which Steam updates.
How reliable is AU Land and is it currently online?
AU Land is down. The last time we saw it was 28 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on AU Land?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which AU Land publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does AU Land show up in Rust Analytics lists and filters?
These Rust Analytics lists include AU Land: Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What is the process to join AU Land?
The console route: start Rust, press F1, enter client.connect 122.63.145.36:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.